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TDM #10 - Wither and Bloom [First Edition]
We ask that all toplevels include the age of the character (or at least a rough estimate) for TDM posts, to ensure that players both old and new can quickly make informed decisions about how to interact with a given character. We also ask that if someone lists a prompt as having an age preference, that it be respected. This is specifically for TDMs unless otherwise stated. Thank you!
Pumpkin Hollow Gazette
12/13/24 | TDM #10 - Wither and Bloom [First Edition]
Spring Pokémon Types - Grass, Fairy, Ground, Bug, Normal
WELCOME TO PUMPKIN HOLLOW
By Yorick Aberdeen

The crop for which the town is named.
Greetings, Hollowites, old and new! We are pleased to bring you yet another riveting issue of the Pumpkin Hollow Gazette. Or perhaps this is your very first one?
For nearly two years now, the mysterious ferryman has brought new and interesting faces across seas and stars and dimensional planes to reach our fair island. Since then, our community has grown larger and infinitely more interesting--- and we’re glad you’re joining us! Just in time for the weather to be just lovely.
This time of year tends to be a bit lighter on town-wide events due to this being a vitally busy time for our local agriculture industry, but we urge you to get involved with planting season and spend some time in nature. Who knows? You might even catch sight of our goddess of Land and Spring if you spend enough time among plants! Just don’t look into the trees--- they look back.
We invite you, as with all those who came before you, to enjoy your stay at the Oak & Iron tavern inn while you settle in. Please stop by Town Hall to discuss opportunities for work and more permanent housing! All newcomers get 100 Brass in their pocket upon arrival as well, so we encourage you to take advantage of this as well. Reach out to your neighbors for help if you need it, and don’t forget to pick up your copy of the Pumpkin Hollow Gazette whenever you need the local news!
SPRING WEATHER REPORT
By Phil Connors

The breeze will make your clothes smell great!
Start dusting those homes and beating those blankets! The days are getting longer, and with it, the winds are getting warmer. Spring is here! We’ll see some days that are still chilly and windy, but the more warm and temperate phases will get more common later in the season. We’re also entering the rainy period, meaning flowers are springing out of the ground and we’ll be seeing some very beautiful sunrises on misty mornings. Color is coming back to the isle, the frogs are in the rivers, and the insects and lambs are in the fields. It’s a good season to be outside.
Which means it’s also a good season to do laundry! Join us for our Community Laundry Day, where we all do our much-needed chores together and hang-dry our laundry in the warm and breezy weather! Join us on the green for some team washing. Water provided. Bring your own tubs, soap, and of course, clothes!
COMMUNITY EVENTS KEEP TOWN LIVELY ALL SPRING
By Timothy Stoker

The gazebo in town square, beside the festival green, is the place to be this season.
Legend has it that this time last year, a packed ferry arrived with a mass influx of offworlders, and an emergency potluck dinner was held to welcome the crowd. Now, this reporter wasn’t here just yet when that happened, but stories tell of a gathering of epic culinary proportions that heralded a new age of prosperity for Pumpkin Hollow. Sounds like something worth celebrating! Now that the weather has turned lovely once more (as elaborated on above by our own Phil Connors), the town has decided to celebrate the anniversary of the newly dubbed “Harbor Day” by revisiting that potluck idea. Drop by the Temple of Sacred Roots every other Friday from now until June to sample the cuisine of your new neighbors and local businesses. New residents need only bring themselves!
Also, in the spirit of spring cleaning, residents will also be selling or giving away their old items every weekend, weather permitting, in a series of mass yard sales. Some of our more modern residents supplied the term “yard crawl” for the event, which was deemed to be fitting. So come out on Saturday and Sunday mornings and afternoons to see what useful used items you can take off your neighbors’ hands! It’s a great way for new residents to decorate their new homes cheaply and get some new clothes.
And finally, on Wednesday evenings the Festival Green will be hosting “Swift Social” events (to be held in the Oak & Iron in the event of rain). A reimagining of last year’s popular charity speed dating event, this new Swift Social is expanded to include individuals seeking platonic relationships as well--- though that doesn’t mean romance is off the menu! The 10 Brass will be used to support the town’s medical community and the Autumn Leaves Dormitory House for Young Residents. So come out and make a friend or meet someone cute--- it’s for charity!
Fearsome Fae Antics Cause Town-Wide Trouble
By Melanie King

Up to no good, probably.
Things have been getting tricksy around town as, apparently, the fae population are staging the prank war to end all prank wars—or so local experts are telling us. If, like this reporter, you thought you were just having terrible luck with forgetting where you put things down or waking up with horrible bedhead, surprise! You've actually been caught in the crossfire of the fairies' games and may be entitled to financial compensation. (Not really. That's a joke.)
It looks like their antics are escalating significantly over time from harmless inconveniences to active dangers, so beware of any unusual sounds, behaviours or visual phenomenon you may encounter. Alluring or pleading voices from the woods, ghostly lights, critters acting oddly—if it's out of the ordinary, think twice. Or it might be the last time you think at all (at least, until tomorrow morning).
Fiendish Floral Figures Take Root Around Town
By Yorick Aberdeen

How eerie!
Spring is a time of year characterized by new life and by fresh floral blooms. It’s said that the land is Serranai’s canvas, and flowers are her paint. There is no debating that watching the Spring goddess’s artistry come to life in her season of power is an activity beloved by all! However, the Department of Supernatural Affairs is currently investigating some strangely behaved plant life.
While sightings have been somewhat rare, locals have been reporting eerie structures made out of flowering vines or woven flower stems that take the shape of hollowed out humanoid silhouettes. The poses seem to indicate motion and appear capable of springing to life at any moment, but the strange figures never seem to actually move --- at least, not that anyone has actually seen. However, many have cited that upon looking away from the figures and looking back, they appear to be closer. Those who have had direct contact with these floral armatures of people are also reporting some kind of ongoing allergic reaction from the encounter. Symptoms include severe shortness of breath, unpleasant itching that feels like it is coming from beneath the skin, and intense bouts of emotion which vary from person to person.
The Pumpkin Hollow Board of Safety is currently investigating long-term effects of contact with these beings and advises residents to avoid them. They seem highly resilient to fire, impact, and tearing, and while cutting with a sharp implement seems to have some success, it’s inadvisable to get close enough to the things to use such tools in the first place. Local alchemist Aeryn Sallek and local non-magical chemist Sally Boyle are currently working together to develop an herbicidal blend that is safe for human skin contact and potentially consumption to try and deal with the flowery menaces, which the Board of Safety has begun calling “Hanahilators”. But don’t let the name frighten you--- steering clear of these freaky floral followers should be a more than sufficient safety measure until the threat can be dealt with. Probably, anyway!
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Yard Crawl
Participate in the Yard Crawl as either a buyer, a seller, or both! When you take on a job in Pumpkin Hollow, you are supplied with permanent housing outside the Oak & Iron as part of your start-up kit, and most of them are full of old and worn furniture and clothes left behind when they were abandoned. Get rid of some of it or find something new at the Spring Yard Crawl! Plus, some of the native residents will also be selling or giving away their own old things.
Here’s how the Brass shakes out:
- Buyers can spend 50 Brass and get a haul of their choice of used or free clothing, furniture, or small decorative items. All of it will be of decent to low quality and relatively unremarkable design, so nothing extravagant. (Although a lone exciting knick knack could be considered passable!) Reminder that newcomers are given their first stipend of 100B upon arrival, so new characters are welcome to participate--- you’ll just need to mark that on your ledger if/when you app in. Ask for help if you have questions about this!
- Sellers can make 50B off of their participation but must make a toplevel. Only apped-in characters that are not Laggards can participate as a Seller.
- Those who are both buying and selling end up with a net zero of Brass, but all the aforementioned rules apply!
- Transactions related to the Yard Crawl can be applied to a character’s ledger three times --- once per month for the duration of this TDM!
Swift Social
Under the Swift Social toplevel posted from the mod account, join the fun by posting a starter with the provided code to create a profile card! Then comment on someone else’s starter with one of the following icebreaker questions to get started:
Which would be more surprising to see on your doorstep, a unicorn or a walrus?Be advised that you must post a comment with your profile card so that any Swift Social partners you have can reference it for your age and preferences.
If you could commit any crime with no consequences, what would it be?
If you were caught in a trap and the only way to escape from it with your life was to do something genuinely impressive, what would be your approach?
If you had to live on only one food for the rest of your life, what would you choose?
If you were held at knife point and instructed by your assailant that you must call someone on their sending stone, and if they do not answer, you die, who would you call?
Which would be most frightening to encounter in a dark alley: a ghost, an alien, or a horse?
If you could have any wish granted for you, no matter how big or small, what would it be? (Cannot ask for more wishes, that’s cheating!)
What’s a subject that you could confidently teach an hour-long class on with no preparation?
If you could instantly become an expert in any skill, what would you choose?
Make your own!
Fae Pranks
It’s a fairy prank war! A few of the local fae courts are using Marrow Isle as their battle ground, since the demons made it trendy. They’re mostly out to prank each other--- but they’re also happy to practice their tricks on you! And fairies have some very odd ideas about boundaries when it comes to pranks. Here’s a few examples of some of the tricks you might encounter, ranging from silly to genuinely dangerous:
- A truly outrageous amounts of butterflies
- Sightings of Edwin the Headless Postman, a Dullahan (this is a played character that a mod will tag out with, please leave an OOC note if you’d like to opt out)
- Will-o-wisps that lead you in circles or into danger
- Fae dance parties that will have you dancing yourself to death!
- Missing objects
- Mysteriously spoiled milk
- Your hair got braided or extra tangled while you were asleep
- Weird sounds in Prague Mill after dark. Is it haunted?
- Strange women crying in the forest or by the Bluffs, but when you approach them to try and help, you find yourself suddenly in life-threatening danger!
- Create your own! Have fun with it, get spooky or goofy as you see fit.
Floral Fiends [cw: body horror, death]
Loosely inspired by the Hanahaki disease and the film Annihilation, Hanahilators are uncanny figures made out of flowers that move when they are not being watched. If they catch you, they will grab you, but seemingly have no interest in harming you as they will relent as soon as they’ve touched you.
However, once you have pollen on you, the effects begin to take hold, and flowers begin growing within your body, first in your lungs and then pushing into the rest of you. These parasitic blooms feed off of your strong emotions and are influenced by the emotions which define you. (Feel free to use the Victorian flower language to determine what kinds of flowers you get!) Once strong enough, the vines begin feeding on your body, destroying it and leaving behind a brand new Hanahilator. But don’t worry, you’ll be back to your old self tomorrow, so enjoy the opportunity to explore the island as a ghost! Apped in characters should remember to fill out a Death Certificate! It’s a relatively rare encounter, so don’t worry about running into one if you don’t want to.
Pokémon
Each season, new types of Pokémon can be found in nature around the island! They cannot be captured as the technology does not exist on Marrow Isle, but they can be befriended and kept as pets. Since there is no PC, each person can have no more than six. You can befriend any Pokémon whose primary type matches the list at the top of the newspaper. (Eevee can be caught in any season.) Legendaries are off limits for obvious reasons, and mythicals can be encountered for fun but not kept! Evolutionary stones can be found in Paradesium, the magical subterranean jungle beneath the mountain to the North. Every type will be available at some point throughout the year, so if you don’t have access to your fave yet, check back next season!
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"Is... is it possible the missing records are because of this, and unrelated to my near-death experience?" Siebren asks, speaking more quietly now. "Was there a near-death experience, or is it possible the records I have retained are falsified in some manner?"
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“So yes, I believe your missing records were unrelated, unless you somehow had a second near-death experience that scrambled your memories.”
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"That does seem unlikely," Siebren agrees. While he's likely suffered more frequent near-death experiences than the average physicist, a possibly-demonic alteration to his internal systems is somehow the simplest explaination on hand.
"You know me quite well, from what you've explained. Do you believe it is possible I intended for this to happen? I can't think of anything that could be gained by destroying my own records, but there are so many unknown values now. There will inevitably be factors I have overlooked."
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(Something something referencing the Daedric Prince Ithelia something)
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“I suppose that would be helpful, wouldn’t it? My name is Drelasa Veloth, and I am a Dunmer, born on the volcanic island of Vvardenfell. I am a keeper of stories, and a mourner of the dead. I am devoted to ensuring that ghosts are given their rest, and making certain that the lessons of our ancestors are not forgotten. I am also something of a healer and a musician- I practice tonal casting, a technique where sound is used to shape and structure magic. I am blind, as a result of a blight long ago, but the blight also enhanced my hearing, and I see just as well with my ears. In this place, I am a blacksmith, and sometimes I share home and baked goods with my friends and neighbors.”
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Siebren watches her mask intently as she speaks, embedding as many of her words into his systems as he can manage. Drelasa Veloth. Storyteller, musician, healer, blacksmith, friend.
"I am glad to be counted among those friends and neighbors, Miss Veloth. Drelasa," he corrects, noting that they seem to be on a given-name basis. "Do I visit you often? If my life here resembles what I recall from my own world, I tend towards more solitary pursuits, but I very much enjoy this sort of conversation!"
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It was convenient, after all, to break our fast together when we would wake up side by side, she thinks, but she doesn’t let those words slip out. If he really must start from the beginning, it would be wrong to put ideas into his head that are no longer his.
If you love him, set him free. If he returns, it was meant to be.
“You seem to be quite a fan of my cooking. The womer you have to thank for that is Tanusea Veloth- no relation,” she adds.
“She made quite a point of making sure that the girls who would come into the city for temple days had their act together. She was a strict but caring matron, Tanusea.”
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Friends. Friends and neighbors. A part of him is disappointed by the explanation; he clasps his hands into his lap, running the pad of his thumb over the opposite palm. Back in the market she had taken his hand, and he was struck by the casual warmth of the gesture.
In retrospect, Siebren was reading too much into the matter. He wasn't comfortable initiating that sort of contact with an acquaintance, but clearly Drelasa was.
"Tanusea. I, ah, I will have to thank her for the recipe, should we ever cross paths," he smiles.
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“Kena… if you have forgotten your life here before, I do not know if it is my place to put the expectations of what once were upon you again. There is so much I want to tell you, but I cannot tell if doing so would be a kindness or a cruelty.”
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"D-does it matter, whether that would be kind or cruel? I am still a scientist, Drelasa- as far as I know. I am involved, with this 'demon court' and whatever else, regardless of the damage to my records. Perhaps they were destroyed for good reason, but... I want to understand all of this. I have nothing to gain from remaining unaware."
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"I see! That is, ah, not the sort of 'involvement' I had anticipated being warned of," Siebren laughs nervously, taken by surprise. "Nor is it a form of involvement I am opposed to engaging with. Hypothetically. I cannot speak with any authority regarding my own feelings as of yet, but that history alleviates some of my discomfort in making a potentially burdensome request."
"I, ah, I really don't want to stay overnight at a tavern," he admits. Siebren knows he'll need to stop by the Oak & Iron eventually, but the idea of actually sleeping at a public inn makes him nervous.
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"That is part of it, certainly. I... I have my own quarters back home, which are quite secure. I will not feel entirely safe knowing there are others in the adjoining rooms, I suppose."
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"Might I ask what, ah, what happened before?"
Not 'the worst', certainly. That was the counterweight to his stubborn optimism; whatever problem is at hand, something worse could be happening and Siebren will be grateful thst it isn't.
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His anomalies. Drelasa isn't wrong to phrase it that way, but the implication of ownership has always sat with him uneasily.
"Has the 'metamorphosis' you describe had any additional effects? Do you believe that the access to my history has been improved by that, ah, demonic status? Excluding the current fault, of course."
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"I don't have any clothing here that I am particularly attached to, as of yet, but I will keep that in mind."
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'Matters of the music' could mean a few different things, some more worrying than others, and Siebren would like to have a better sense of how much he's already told the woman before he starts asking too many questions.
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A pleasant distraction, then. At his own lab Siebren often left music playing, real music, as he worked; it was only logical that a friend with talents in such a field might serve as similar comfort. It was nothing supernatural.
...actually, Siebren has no idea why something supernatural had been his immediate assumption. All the talk of demons, perhaps.
"You are a woman of many talents. I look forward to hearing of more of them," Siebren adds, his smile a bit less exuberant and more intimate.
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