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pumpkinhollow ([personal profile] pumpkinhollow) wrote in [community profile] ph_memes2024-03-08 12:39 pm
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TDM #5 - Paradesium

Pumpkin Hollow Gazette March Issue

[Find our plain text version here!]

Pumpkin Hollow Gazette

3/8/24 | TDM #5 - Paradesium
Content Warnings: individual CWs found per prompt in "Further Details"
Forecast: Partly cloudy with a chance of rain

WELCOME TO PUMPKIN HOLLOW!

By Yorick Aberdeen

The image?

Apparently the ferryman needed a bigger boat!

ACROSS TOWN - Since June of 16:53, a steady stream of new arrivals to our sleepy little town has flowed in by ferry, emerging from the fog. And it seems this trend is due to continue, as this March is due to be on record the highest number of new residents in a single month!

We are incredibly grateful for all of you coming to our home and filling it with life once more, even though the dangers of our local curse have significantly increased since all of you began arriving. This reporter isn’t complaining--- additional harm to my own person notwithstanding!

If you are a new arrival, please report to Town Hall at your leisure so that we can help you find work and permanent lodging. Or don’t! The Oak & Iron is happy to rent you a room for as long as you need. Best of luck to all of you, and as we say in Pumpkin Hollow, may your lanterns always be lit!

CHARITY DRIVE ENCOURAGES CULTURAL EXCHANGE

By Cecil Gershwin Palmer

The image?

One of the charming toys created during last year's Doll Picnic.

FESTIVAL GREEN - Preparations are underway for the upcoming annual Doll Picnic. A charity event sponsored by the Artisan’s Guild, this picnic is an Anwyllic tradition that was brought to the island and continued with love. The first Doll Picnic was organized by Dame Meredith Idlewild of the town of Glyn Rhuthun on Kora’s Haven, with the toys being donated to the local children’s hospital after a massive landslide engulfed a local school.

The Artisan’s Guild has baskets of material available for making dolls, including fabric, yarn, stuffing, buttons, and the like. However, tradition states that sourcing materials from the natural world (for example, acorn husks to use as buttons or deadwood to carve for doll arms and legs) results in the toys being blessed by Serrenai, who will watch over the children who play with them. The toys will be donated to local children after the picnic, including those who are ill or whose families can only afford necessities.

Newcomers are explicitly invited to join in the making of toys, and the resulting picnic. As a personal note: the locals have never heard of a teddy bear before. This reporter expects to see several, as we introduce our traditions to their traditions.

PLANTING SEASON BEGINS!

By Yorick Aberdeen

The image?

After a difficult winter, the appearance of spring's sprouts lifts our spirits.

NORTHWEST HOLLOW - The spring thaw is in full swing! That means it’s time for our local farmers to begin planting. Town Hall is offering a small reward to any of our newest arrivals who would be interested in assisting with planting season for farms less than a year old.

Anyone fresh off the boat interested in making 100 Brass should seek out Eddie and Angel Kasbrak, Arthur Morgan, Cèsar Salazar, Mairi Miann, Ylva Wolfsdottir, or Muriel and offer assistance with tilling and planting. We look forward to rewarding you for your contributions!

HOT SPRINGS OPEN FOR RELAXATION

By Yorick Aberdeen

The image?

Photograph provided by the Safety Board!

CRANE'S RIDGE - After a recent earthquake opened up a hot spring on the lower portion of Crane’s Ridge, a small portion of the Pumpkin Hollow Damage Claims Assessment Corps has been working to get the area cleaned up and safe for use by the general public.

Following its recent approval for compliance by the Safety Board, we are pleased to announce that Porter’s Spring is now available for public enjoyment! It can be accessed by taking the train to the North Station or by following the central trail out of Northwest Hollow, though the Safety Board does not recommend making this journey on foot due to its proximity to Lake Sal-Co-Penn. Enjoy!

STRANGE CAVERNS DISCOVERED BENEATH CRANE’S RIDGE

By Yorick Aberdeen

The image?

A small glimpse into this world beneath our own.

CRANE RIDGE - In addition to the hot springs, the earthquake can also be credited for a major cave-in in our Crane’s Ridge mines. A large tunnel was completely buried in rubble by the inexplicable natural occurrence. For the past several months, our mining team has been chipping away at the cave-in to try and regain access to the blocked tunnels in the lower area of the mountain.

In one of these tunnels, however, the team discovered a shocking surprise as the rubble was removed! Apparently, just beyond the mine walls, there has been an entrance to Hepogaia--- a subterranean nation running below our own fair country and many others. It seems that this particular portion of Hepogaian territory is also trapped within the barrier. Brief attempts at scouting by the Safety Board have noted a plethora of subterranean wildlife, both familiar and unfamiliar. This incredible new environment, hiding just out of sight beneath our island, is so full of wonder and splendor that it has earned a fitting name--- “Paradesium.”

A recent ecology study and expedition run by Pumpkin Hollow’s own Dr. Elias Coldwood has redirected their efforts to this new location, but those interested in exploring and scouting out this fantastical new discovery independently are encouraged to pack thoughtfully and travel in groups of two or more! Any information obtained during excursions into Paradesium would be appreciated by the Pumpkin Hollow Board of Safety.

Page 1

Further Details...
Charity Drive

The Doll Picnic Charity Drive will run throughout the next two months during our TDM, and there will be an event later on involving posing the dolls for a picnic. Once a photo is taken, the children will be allowed to come picnic with their new toys and take them home after!

There is absolutely no way this could possibly go wrong. Absolutely no dollmakers will be jumpscared or attacked by possessed dolls. None at all. (Okay, maybe some of them. But it’s fine. It’s for a good cause.)

[Mod Note: you can just make a doll without it coming to life and trying to kick your ass, that part is optional. Also the dolls will be blessed at the picnic and rendered unable to attack children.]

Planting Season

Any brand-new characters will get 100B extra on their stipend if they submit an AC-length thread with one of the existing farmers on their first Activity Check! This will be available regardless of whether the character qualifies for normal bonuses, but can only be redeemed by those who app in.

For reference for new players, threads are considered AC-length if they are ten tags in length (meaning 5 of your own tags and 5 from your partner.)

Hot Springs

Porter’s Spring is a perfectly normal and safe hot spring! However, you can encounter any number of perils on your way there if you decide to travel on foot, allowing new players to revisit some of our earlier events.

Check out our bestiary (pending update to new format) for more information on creatures such as Brutoks, the River Walker, and the Pine Devil, or stumble on Lake Sal-Co-Penn for a nasty surprise! Brutoks may also steal personal items from spring-goers on occasion. Don’t chase after them alone unless you want to be turned into a tree!

The Tristitia

In addition to the creatures in the wild, in town after dark characters may also encounter the Tristitia, Pumpkin Hollow’s newest cryptid.

She is a wraith-like spirit which haunts the island. Wearing tattered black clothes and colored all in shades of gray, she appears as a woman who walks around weeping with a caved-in chest, covering her face with her hands. Harmless if given a wide berth, but if she is set off, she will take out her desire for empathy for her grief on her target. She does this by embracing them and drawing out their own grief and trauma, leaving the target catatonic before she fades away, temporarily assuaged.

Into Paradesium

Crystals, golden with light and raw magical energy, cast what looks like sunlight down into the cascading cave. For every foot lower that the ground curls down from the entrance, the trees stretch ever-higher, carrying the raucous cries of animals unlike the surface of Marrow Isle had ever heard.

A jungle, so lush with life, sprawls ahead of any brave enough to venture into it. But what is there to see?

For Paradesium specifically, the bestiary has received a significant update. Creatures featured in prompts have their links to the accounts by Dr. Coldwood and his team marked with stars for easy location.

Below are multiple prompts for some encounters to be had in the jungle, but feel free to create any of your own encounters with any of the creatures listed! If the descriptions are short, feel free to write the creatures' behaviors however makes sense.

Welcome to the Jungle

Swallowed by dense canopies and noise, the jungle is quick to swallow any who travel within it whole.

Eyes are quick to find you, however. Perching in the treetops are a variety of small wyverns in vibrant colors, heads tilting as they try to comprehend what you could be. They squawk, chatter, and some of the bolder ones draw closer - if you sit anything aside and leave it unattended for too long, some even bolder than that will pilfer it, taking the object into the trees to admire with its companions.

Reptilian hunters with bright, keen eyes, the Plommon, consider you with much of the same interest. This interest increases tenfold if you happen to feed them.

If the prying eyes are no bother, then the forest's bounty is ripe for tending and taking. Bananas hang off trees, colorful citrus fruits catch light on their waxy peels, and bulky cocoa beans are jostled by movement in the branches above them. Even the broad leaves of the plants prove extraordinarily useful, whether you're looking to come in and quickly leave, or intend to push further within.

Wherever you go, those curious eyes follow you. Perhaps even out of the cave, should your attempts to shoo an adventurous creature away. What an odd way to gain a new team member.

Down a Few Notches on the Food Chain (CWs: Potential for death, gore, or animal death)

Unfortunately, not all can be pure bounty and new friends in a place like this.

With the cavern sprawling widely and massively, there are many significantly larger creatures in this space, and some seem to be keen to take up opportunity for new prey. As you explore, there's a new feeling of eyes upon you, and the silence that overtakes the surrounding trees spells nothing good to come.

Any one of the massive predators in the wood has you in it's sights.

Escape is difficult, but manageable, as is fighting back. Creatures can be challenged, and hides, bones, and other spoils can be claimed from them, should there be success! If not, this is a good opportunity for familiarization with the Death page.

The silkhide chimera specializes in persistence. The longer and further you go, the more exhausted you'll get. A break is an opportunity that it will be keen to take.

The greenstalker excels at ambushing and high-speed pursuit. At top speeds of 30MPH, your party will need strategy and skill on their side to keep this beast at bay. (Or, alternatively, a source of fire.)

The elephant raptor does neither of these - the beast's sheer length of reach does all it needs to. Water and mud soften the sounds of the gargantuan creature's approach. Stay alert, and be sure that you hear it before it's upon you.

Safe travels become more difficult to manage, the further in you go. Deep, rumbling snores tell you that there's a chance you're just getting to the greater threats this paradise has to offer...

Fragments of the Past

Through great distances traveled, this "uninhabited" cavern begins to show signs that may speak to that not having always been the case.

Ruins of homes, crumbled bricks and tiles, can be found at the deepest reaches of the cavern. These dilapidated buildings, though worn with time, tell a story: the people who left his place, one that could be identified as a stenholm to any familiar with dwarvish culture, did not leave it on good terms.

Essentials were clearly taken with them, as the ruins of this place lack tools or clothing. Valuables are still scattered throughout, however. Large objects with too much history to have been left behind by indifference dot the collapsing homes. Ritual circles still waft radiant energy from them.

In the remains of a temple, an altar stands, cracking with age and covered in plants as the cavern reclaims it. Old candle-stands have rusted with age, but still stand, undisturbed.

Just before the altar, folded onto its side (as best as one can be, when only pieces remain), lies a skeleton. The clothes are tattered remains of stained whites and dulled blues, and the wildlife have cleaned flesh from bones, but it's remained undisturbed by time.

There's a quiet sadness to this place that lingers, even with the people who inhabited it so long since lost.

Should you linger too long, however, there comes the distinct feeling of not being alone.

Clair de Lune(CWs: Long-term isolation, extinction)

Golden eyes of a human face follow your every moment, and the moment you lock your gaze onto them, the face emerges from the darkness, partially covered by spilling dark hair.

What follows this face, however, is not a human face - but, rather, a feline body with sprawling, grey-flecked wings.

There's a long, tense silence, as it emerges fully. Standing easily at eight feet tall while on all fours, the size of this creature becomes more and more apparent as it emerges from the dark of the collapsed wind.

Unlike the other animals of the cavern, though, there seems to be an anxiousness to its look. The lion's chest rises and falls with short, nervous breaths.

And then, in a hushed, woman's voice, hoarse from disuse, it speaks.

"Who are you? Why have you come here?"

-------------------

The Sphinx is a new NPC available for characters to interact with, should they delve deep enough into the caverns to find the stenholm. She's wary of all the new faces, and tends to be somewhat flighty, but seems cautiously interested in what new humans being in Hepogaia have to offer. For the sort looking to understand this place, it's people, or intend to trade, she can be communed with.

To interact with her, comment on the TL provided from beastsofthehollow with her icon, and if the initial introduction isn't your speed, feel free to encounter her however you like!

blindwatchersees: (Default)

[personal profile] blindwatchersees 2024-04-09 10:19 pm (UTC)(link)
"How do you care for someone who's had that happen?" he asks, curiosity bright in his eyes.
tisnotthehouse: (Default)

[personal profile] tisnotthehouse 2024-04-22 10:34 pm (UTC)(link)
"Well, it wouldn't be a cautionary tale if nothing bad happened, now would it? You see, the issue someone of my species would be experiencing is that unlike most sapients, our animating force -- our soul, if you will -- is a discrete, physical object, located in the chest. The mind can be pushed to run on nearly hardware of sufficient complexity, but a connection to the spark is vital for maintaining sanity and wellness. So when someone gets compartmentalized like that, the least complicated outcome is that the severed portions of their consciousness simply...well, dies." He grimaces slightly. Come to think of it, this probably isn't a terribly comforting topic of conversation, is it? Well Theodor did ask...

"In any case, mnemosurgery would definitely be needed to re-integrate the lost memories and help the patient recover from their trauma," he says briskly. "It's a slightly invasive procedure that I'm afraid only works on us...but I imagine Neil West might be able to come up with some kind of treatment plan, if you're having trouble on your own. He is quite the expert in organic psychology."
blindwatchersees: (Default)

[personal profile] blindwatchersees 2024-04-25 03:06 pm (UTC)(link)
"You don't say. Hmmmmmm..."

He strokes his beard, thinking.

"You know, while I feel like I don't know myself very well, there's something about all of that that feels... familiar. As if I'm oddly certain that it works that way for myself. As if I'm oddly certain that I was that severed portion of my consciousness that died, and that's how I ended up here. Except... I'm fairly confident that I have my soul, or whatever it is I have that has the same function. I'm not sure what else I need that would have caused me to starve. Do you ever have moments like this, where you're quite confident that you know something, but you can't recall where the information came from?"
tisnotthehouse: (noisemaze)

[personal profile] tisnotthehouse 2024-04-27 05:43 am (UTC)(link)
"Oh yes," Tarantulas agrees with a quiet sigh. "That feeling and I are old, old companions indeed. I've never been compartmentalized, but there was an incident when I was younger..." His spider legs twitch slightly in a way that would very much like to be dismissive. "It left me with a tendency to dissociate under stress. I have it under control now, but those first hundred thousand years or so were a little touch and go. But I have to say," he says, trying to change the subject, "You seem impressively coherent for a persona fragment. Perhaps a piece of your soul was severed as well? That would be quite a first, at least so far as my knowledge goes! But how did you acquire this body?"

Perhaps Mortanne helped him Theodore like she did Tarantulas, but even more so?
blindwatchersees: (pic#16611377)

cw: discussion of dissociation, mental breaks, unreality

[personal profile] blindwatchersees 2024-04-29 04:06 pm (UTC)(link)
"Oh, likely the same way everyone around here got a body- through an amicable deal and a friendly bit of conversation."

He moves to take a sip of tea, then remembers he's not in a situation where there's a cup of tea in front of him.

"As far as I'm aware, souls don't break particularly easily, but there's a first time for everything. Why, who's to say my animating force is a soul at all? It could just be a whole lot of animosoup poured into a rather handsome fleshbag!"

For some reason, he seems to find this notion very funny, and he lets out a hearty laugh, but suddenly he stops, expression serious and somber.

"Control... it's a double-edged blade. It can be easier sometimes to let go, and let it all be torn away, and then nothing is your fault. Only, you have to worry about waking up, and looking down at what your hands have done without your permission. But if you try to control everything, it really is like spreading yourself too thin, and as soon as something cuts that cord..."

He doesn't finish that sentence, staring off into space with those ever-changing eyes.
tisnotthehouse: (noisemaze 2)

[personal profile] tisnotthehouse 2024-04-30 07:00 am (UTC)(link)
"Such has been my experience as well," Tarantulas sighs, and gently steers Theodor to a halt, so he won't trip over anything. "And yet a degree of control is necessary, not just to avoid doing those things one should not, but so one can appreciate the world and learn from it."

He clasps Theodor's hands. "There is so much beauty in existence, don't you agree? In the rotations of the heavens or the gyrations of bacteria, in a newborn's life or a lover's touch. To give up all control is to cut oneself off from remembering these things, or appreciating them fully. Isn't it worth some pain, to understand the universe better?"
blindwatchersees: (pic#16611376)

[personal profile] blindwatchersees 2024-05-02 03:41 pm (UTC)(link)
"I couldn't agree more."

There's a long, long pause.

"It was exhilarating, when I first started to grasp the fact that I exist. I remember that some of my peers were rather upset at me for that fact, but that just made it better. I decided to enjoy existing as much as possible just to spite them."

Another pause.

"And yet, I can't remember who those peers are, or why spiting them gave me such IMMENSE satisfaction. Do you think it's better if I don't remember them, don't waste my energy on them, or should I remember them so I can claw back that delightful spitefulness?"
tisnotthehouse: (Default)

[personal profile] tisnotthehouse 2024-05-06 05:23 am (UTC)(link)
"Hm." This is a question Tarantulas has a great deal of practical experience with, and he gives the question the careful thought it deserves. "I think that spite is a fine motivator when it gives you the extra push you need to take definitive action, but it makes a poor sustenance for daily life. And then too, trying too hard to remember events that you cannot may cause your mind to create fictitious memories, further obscuring the truth."

He pats Theodor's arm. "I think that, at least for now, it would be better for you to focus on healing and living as comfortably as possible. If these mushrooms hold your other pieces, then of course you should try to collect them, but don't fuss too much over whether your old memories will return. Get a job and try to build new relationships, in order to anchor yourself in the present day."
blindwatchersees: (Default)

[personal profile] blindwatchersees 2024-05-13 02:34 am (UTC)(link)
"In order to... put down roots. Yes, yes, I think you're right. Otherwise, I'm rooting myself to them, and that's hardly a good foundation for whatever it is I am."

He takes a deep breath, letting the strange, sweet air of this place fill his lungs.
tisnotthehouse: (Default)

[personal profile] tisnotthehouse 2024-05-17 07:56 pm (UTC)(link)
"Yes, exactly. Don't forget too, that you are the person who has to live with yourself. It's only fair that you should get to be the final arbiter of what you are, not some faceless bully from the dawn of your life." Not that Tarantulas isn't still bitter or anything! It's just annoying that he had to work so hard for things that other mechs had handed to them, solely because of an accident of birth. An all too common complaint amongst sapients, really.
Edited 2024-05-17 19:57 (UTC)
blindwatchersees: (Default)

[personal profile] blindwatchersees 2024-05-20 05:40 am (UTC)(link)
He blinks slowly, his pupils still dancing as if his irises were fractal apertures.

“You know, you sound correct, but not in a bad way.”

He scratches his chin.

“Do you know what I mean, about things being correct wrongly? Things being correct because they insist on correctness, and not just because a piece happens to fit where it does?”
tisnotthehouse: (noisemaze)

[personal profile] tisnotthehouse 2024-05-20 11:21 pm (UTC)(link)
"Oh yes. I'm all too familiar with the latter type, I'm sorry to say." Tarantulas grimaces. "On my homeworld, they tried to run society like a vast clockwork mechanism, a place for every mech and every mech in their place. It was horrendous. Things are not like that here, thank goodness. You don't even have to work at all if you don't want to -- although I still think it's a good idea. The brain isn't a muscle, but it still functions better when exercised."
blindwatchersees: (Default)

[personal profile] blindwatchersees 2024-05-24 03:28 am (UTC)(link)
He scowls.

"I knew two places like that. They became the same place, eventually. Names and lifetimes blurred together and one ceased to be in favor of the other. Dreadful, dreadful. But you still might have liked... him." He's staring off again, looking for names and places that have been cut away and scattered.

"He was wonderfully curious, just insufferably anal."
tisnotthehouse: (noisemaze)

[personal profile] tisnotthehouse 2024-05-26 04:13 am (UTC)(link)
"I used to know someone like that too." Tarantulas sighs wistfully. "It ended...about as badly as it's possible for such things to end, without anyone dying. But for a time..." He really was happy with Prowl.

"What was your curious person like?" he asks, trying to jog Theodor's memory. "Did they have a vocation? What did you do together?"
blindwatchersees: (Default)

[personal profile] blindwatchersees 2024-05-27 03:56 am (UTC)(link)
"He was made of silver. He was made of brass. He was polished as a mirror. He was stained with soot and oil. He kept an endless library, with pages upon pages of books. His world knew nary a sheet of paper. He had eyes like gold. His eyes were red. He worked in crystals, perfect, angular. He worked in miniature, with hissing steam and thrusting pistons."
tisnotthehouse: (Default)

[personal profile] tisnotthehouse 2024-05-28 07:33 am (UTC)(link)
"You almost sound more like you're describing a Cybertronian instead of a human," Tarantulas mentions with a small smile. "But it also sounds more like you're talking about two people than one. Did he change from one state to the other? How did it happen?"
blindwatchersees: (Default)

[personal profile] blindwatchersees 2024-06-01 01:12 am (UTC)(link)
He frowns deeply.

"I'm not sure. And I know I'm not supposed to talk about it."