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pumpkinhollow ([personal profile] pumpkinhollow) wrote in [community profile] ph_memes2024-03-08 12:39 pm
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TDM #5 - Paradesium

Pumpkin Hollow Gazette March Issue

[Find our plain text version here!]

Pumpkin Hollow Gazette

3/8/24 | TDM #5 - Paradesium
Content Warnings: individual CWs found per prompt in "Further Details"
Forecast: Partly cloudy with a chance of rain

WELCOME TO PUMPKIN HOLLOW!

By Yorick Aberdeen

The image?

Apparently the ferryman needed a bigger boat!

ACROSS TOWN - Since June of 16:53, a steady stream of new arrivals to our sleepy little town has flowed in by ferry, emerging from the fog. And it seems this trend is due to continue, as this March is due to be on record the highest number of new residents in a single month!

We are incredibly grateful for all of you coming to our home and filling it with life once more, even though the dangers of our local curse have significantly increased since all of you began arriving. This reporter isn’t complaining--- additional harm to my own person notwithstanding!

If you are a new arrival, please report to Town Hall at your leisure so that we can help you find work and permanent lodging. Or don’t! The Oak & Iron is happy to rent you a room for as long as you need. Best of luck to all of you, and as we say in Pumpkin Hollow, may your lanterns always be lit!

CHARITY DRIVE ENCOURAGES CULTURAL EXCHANGE

By Cecil Gershwin Palmer

The image?

One of the charming toys created during last year's Doll Picnic.

FESTIVAL GREEN - Preparations are underway for the upcoming annual Doll Picnic. A charity event sponsored by the Artisan’s Guild, this picnic is an Anwyllic tradition that was brought to the island and continued with love. The first Doll Picnic was organized by Dame Meredith Idlewild of the town of Glyn Rhuthun on Kora’s Haven, with the toys being donated to the local children’s hospital after a massive landslide engulfed a local school.

The Artisan’s Guild has baskets of material available for making dolls, including fabric, yarn, stuffing, buttons, and the like. However, tradition states that sourcing materials from the natural world (for example, acorn husks to use as buttons or deadwood to carve for doll arms and legs) results in the toys being blessed by Serrenai, who will watch over the children who play with them. The toys will be donated to local children after the picnic, including those who are ill or whose families can only afford necessities.

Newcomers are explicitly invited to join in the making of toys, and the resulting picnic. As a personal note: the locals have never heard of a teddy bear before. This reporter expects to see several, as we introduce our traditions to their traditions.

PLANTING SEASON BEGINS!

By Yorick Aberdeen

The image?

After a difficult winter, the appearance of spring's sprouts lifts our spirits.

NORTHWEST HOLLOW - The spring thaw is in full swing! That means it’s time for our local farmers to begin planting. Town Hall is offering a small reward to any of our newest arrivals who would be interested in assisting with planting season for farms less than a year old.

Anyone fresh off the boat interested in making 100 Brass should seek out Eddie and Angel Kasbrak, Arthur Morgan, Cèsar Salazar, Mairi Miann, Ylva Wolfsdottir, or Muriel and offer assistance with tilling and planting. We look forward to rewarding you for your contributions!

HOT SPRINGS OPEN FOR RELAXATION

By Yorick Aberdeen

The image?

Photograph provided by the Safety Board!

CRANE'S RIDGE - After a recent earthquake opened up a hot spring on the lower portion of Crane’s Ridge, a small portion of the Pumpkin Hollow Damage Claims Assessment Corps has been working to get the area cleaned up and safe for use by the general public.

Following its recent approval for compliance by the Safety Board, we are pleased to announce that Porter’s Spring is now available for public enjoyment! It can be accessed by taking the train to the North Station or by following the central trail out of Northwest Hollow, though the Safety Board does not recommend making this journey on foot due to its proximity to Lake Sal-Co-Penn. Enjoy!

STRANGE CAVERNS DISCOVERED BENEATH CRANE’S RIDGE

By Yorick Aberdeen

The image?

A small glimpse into this world beneath our own.

CRANE RIDGE - In addition to the hot springs, the earthquake can also be credited for a major cave-in in our Crane’s Ridge mines. A large tunnel was completely buried in rubble by the inexplicable natural occurrence. For the past several months, our mining team has been chipping away at the cave-in to try and regain access to the blocked tunnels in the lower area of the mountain.

In one of these tunnels, however, the team discovered a shocking surprise as the rubble was removed! Apparently, just beyond the mine walls, there has been an entrance to Hepogaia--- a subterranean nation running below our own fair country and many others. It seems that this particular portion of Hepogaian territory is also trapped within the barrier. Brief attempts at scouting by the Safety Board have noted a plethora of subterranean wildlife, both familiar and unfamiliar. This incredible new environment, hiding just out of sight beneath our island, is so full of wonder and splendor that it has earned a fitting name--- “Paradesium.”

A recent ecology study and expedition run by Pumpkin Hollow’s own Dr. Elias Coldwood has redirected their efforts to this new location, but those interested in exploring and scouting out this fantastical new discovery independently are encouraged to pack thoughtfully and travel in groups of two or more! Any information obtained during excursions into Paradesium would be appreciated by the Pumpkin Hollow Board of Safety.

Page 1

Further Details...
Charity Drive

The Doll Picnic Charity Drive will run throughout the next two months during our TDM, and there will be an event later on involving posing the dolls for a picnic. Once a photo is taken, the children will be allowed to come picnic with their new toys and take them home after!

There is absolutely no way this could possibly go wrong. Absolutely no dollmakers will be jumpscared or attacked by possessed dolls. None at all. (Okay, maybe some of them. But it’s fine. It’s for a good cause.)

[Mod Note: you can just make a doll without it coming to life and trying to kick your ass, that part is optional. Also the dolls will be blessed at the picnic and rendered unable to attack children.]

Planting Season

Any brand-new characters will get 100B extra on their stipend if they submit an AC-length thread with one of the existing farmers on their first Activity Check! This will be available regardless of whether the character qualifies for normal bonuses, but can only be redeemed by those who app in.

For reference for new players, threads are considered AC-length if they are ten tags in length (meaning 5 of your own tags and 5 from your partner.)

Hot Springs

Porter’s Spring is a perfectly normal and safe hot spring! However, you can encounter any number of perils on your way there if you decide to travel on foot, allowing new players to revisit some of our earlier events.

Check out our bestiary (pending update to new format) for more information on creatures such as Brutoks, the River Walker, and the Pine Devil, or stumble on Lake Sal-Co-Penn for a nasty surprise! Brutoks may also steal personal items from spring-goers on occasion. Don’t chase after them alone unless you want to be turned into a tree!

The Tristitia

In addition to the creatures in the wild, in town after dark characters may also encounter the Tristitia, Pumpkin Hollow’s newest cryptid.

She is a wraith-like spirit which haunts the island. Wearing tattered black clothes and colored all in shades of gray, she appears as a woman who walks around weeping with a caved-in chest, covering her face with her hands. Harmless if given a wide berth, but if she is set off, she will take out her desire for empathy for her grief on her target. She does this by embracing them and drawing out their own grief and trauma, leaving the target catatonic before she fades away, temporarily assuaged.

Into Paradesium

Crystals, golden with light and raw magical energy, cast what looks like sunlight down into the cascading cave. For every foot lower that the ground curls down from the entrance, the trees stretch ever-higher, carrying the raucous cries of animals unlike the surface of Marrow Isle had ever heard.

A jungle, so lush with life, sprawls ahead of any brave enough to venture into it. But what is there to see?

For Paradesium specifically, the bestiary has received a significant update. Creatures featured in prompts have their links to the accounts by Dr. Coldwood and his team marked with stars for easy location.

Below are multiple prompts for some encounters to be had in the jungle, but feel free to create any of your own encounters with any of the creatures listed! If the descriptions are short, feel free to write the creatures' behaviors however makes sense.

Welcome to the Jungle

Swallowed by dense canopies and noise, the jungle is quick to swallow any who travel within it whole.

Eyes are quick to find you, however. Perching in the treetops are a variety of small wyverns in vibrant colors, heads tilting as they try to comprehend what you could be. They squawk, chatter, and some of the bolder ones draw closer - if you sit anything aside and leave it unattended for too long, some even bolder than that will pilfer it, taking the object into the trees to admire with its companions.

Reptilian hunters with bright, keen eyes, the Plommon, consider you with much of the same interest. This interest increases tenfold if you happen to feed them.

If the prying eyes are no bother, then the forest's bounty is ripe for tending and taking. Bananas hang off trees, colorful citrus fruits catch light on their waxy peels, and bulky cocoa beans are jostled by movement in the branches above them. Even the broad leaves of the plants prove extraordinarily useful, whether you're looking to come in and quickly leave, or intend to push further within.

Wherever you go, those curious eyes follow you. Perhaps even out of the cave, should your attempts to shoo an adventurous creature away. What an odd way to gain a new team member.

Down a Few Notches on the Food Chain (CWs: Potential for death, gore, or animal death)

Unfortunately, not all can be pure bounty and new friends in a place like this.

With the cavern sprawling widely and massively, there are many significantly larger creatures in this space, and some seem to be keen to take up opportunity for new prey. As you explore, there's a new feeling of eyes upon you, and the silence that overtakes the surrounding trees spells nothing good to come.

Any one of the massive predators in the wood has you in it's sights.

Escape is difficult, but manageable, as is fighting back. Creatures can be challenged, and hides, bones, and other spoils can be claimed from them, should there be success! If not, this is a good opportunity for familiarization with the Death page.

The silkhide chimera specializes in persistence. The longer and further you go, the more exhausted you'll get. A break is an opportunity that it will be keen to take.

The greenstalker excels at ambushing and high-speed pursuit. At top speeds of 30MPH, your party will need strategy and skill on their side to keep this beast at bay. (Or, alternatively, a source of fire.)

The elephant raptor does neither of these - the beast's sheer length of reach does all it needs to. Water and mud soften the sounds of the gargantuan creature's approach. Stay alert, and be sure that you hear it before it's upon you.

Safe travels become more difficult to manage, the further in you go. Deep, rumbling snores tell you that there's a chance you're just getting to the greater threats this paradise has to offer...

Fragments of the Past

Through great distances traveled, this "uninhabited" cavern begins to show signs that may speak to that not having always been the case.

Ruins of homes, crumbled bricks and tiles, can be found at the deepest reaches of the cavern. These dilapidated buildings, though worn with time, tell a story: the people who left his place, one that could be identified as a stenholm to any familiar with dwarvish culture, did not leave it on good terms.

Essentials were clearly taken with them, as the ruins of this place lack tools or clothing. Valuables are still scattered throughout, however. Large objects with too much history to have been left behind by indifference dot the collapsing homes. Ritual circles still waft radiant energy from them.

In the remains of a temple, an altar stands, cracking with age and covered in plants as the cavern reclaims it. Old candle-stands have rusted with age, but still stand, undisturbed.

Just before the altar, folded onto its side (as best as one can be, when only pieces remain), lies a skeleton. The clothes are tattered remains of stained whites and dulled blues, and the wildlife have cleaned flesh from bones, but it's remained undisturbed by time.

There's a quiet sadness to this place that lingers, even with the people who inhabited it so long since lost.

Should you linger too long, however, there comes the distinct feeling of not being alone.

Clair de Lune(CWs: Long-term isolation, extinction)

Golden eyes of a human face follow your every moment, and the moment you lock your gaze onto them, the face emerges from the darkness, partially covered by spilling dark hair.

What follows this face, however, is not a human face - but, rather, a feline body with sprawling, grey-flecked wings.

There's a long, tense silence, as it emerges fully. Standing easily at eight feet tall while on all fours, the size of this creature becomes more and more apparent as it emerges from the dark of the collapsed wind.

Unlike the other animals of the cavern, though, there seems to be an anxiousness to its look. The lion's chest rises and falls with short, nervous breaths.

And then, in a hushed, woman's voice, hoarse from disuse, it speaks.

"Who are you? Why have you come here?"

-------------------

The Sphinx is a new NPC available for characters to interact with, should they delve deep enough into the caverns to find the stenholm. She's wary of all the new faces, and tends to be somewhat flighty, but seems cautiously interested in what new humans being in Hepogaia have to offer. For the sort looking to understand this place, it's people, or intend to trade, she can be communed with.

To interact with her, comment on the TL provided from beastsofthehollow with her icon, and if the initial introduction isn't your speed, feel free to encounter her however you like!

nothingbadeverhappensto: (distance)

[personal profile] nothingbadeverhappensto 2024-03-30 01:02 am (UTC)(link)
"Yeah... maybe."

In another time and place, Leon thinks he might be willing to believe that something out there was guiding his steps out of Raccoon City, and not just pure dumb luck. There were definitely enough times that he absolutely should have died in that hell, and only survived through what a more faithful man would call a series of miracles. But as it stands, he can't bring himself to think that. It feels... arrogant, to believe he had anyone's favor when so many others clearly didn't.

But hey. That doesn't mean that's the way of things everywhere else in the wide multiverse.

"I can't even begin to imagine," he says, quietly. "Been a long time since I felt anything even sort of like that. What was this enemy of his, though? If you don't mind telling me."
misbegottendreamer: (pic#17055500)

[personal profile] misbegottendreamer 2024-03-30 03:22 am (UTC)(link)
She tenses up, her voice hushed and her tone heavy.

“The Sharmat… the Poison Song. He puts a star into the mouth of the world to kill it. He is older than time, older than music. He is a blight that makes all things like him. He offers a false world and calls it true, and that place is resplendent and full of plenty. But it is a hollow world, a house of ashes. The Sharmat is a desire that swallows the heavens and the earth, and stills the world song.”
nothingbadeverhappensto: (worried)

[personal profile] nothingbadeverhappensto 2024-03-30 09:26 pm (UTC)(link)
Leon isn't wholly sure what to make of any of that, frowning thoughtfully as he takes it in. He's no philosopher or anything like that, but it does ring kinda familiar from his churchgoing days. False prophets promising the world, but at what cost? That kind of thing always made Leon feel a little weird for reasons he couldn't put his finger on, but the way Drelasa tells it this is something much more pressing than any of that.

"Sounds serious," he says, and it feels like an understatement. "So Shor's the one who set the creation of your world in motion, and the Poison Song wants to - end it? Freeze it in place?"
misbegottendreamer: Dagoth Icon (Default)

[personal profile] misbegottendreamer 2024-03-31 01:42 am (UTC)(link)
"To be honest, I'm.. not entirely certain what the Sharmat wants. I don't even fully understand what it is. I only knew the face and name it wore in my childhood, and the name that it wears now. It nests in the hearts of the willful but weary, a parasite masquerading as a companion."

"From what I can understand, it... it believes that the world is a lie. And not just the mortal realm, but the void of space and the distant realm of Aetherius. I've heard his followers speak of such in their trance-like fervor: 'Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be.'"

"But I think that suggests that the Sharmat believes there is a world, a true world, from which we need to be freed. It's just... I mean, it must be wrong. But it is convinced. Passionate. It acts as righteous, which makes it a far more terrifying adversary."
Edited 2024-03-31 01:43 (UTC)
nothingbadeverhappensto: (concern)

[personal profile] nothingbadeverhappensto 2024-04-01 06:55 pm (UTC)(link)
Leon frowns thoughtfully, turning that over and over in his mind. Sounds apocalypse culty to him, but in a world where you can find and sing with the creator of the universe then that probably has much, much bigger ramifications.

"So... the world is a dream, and it's time to wake up," he says, drumming his fingertips on the table as he mulls over the idea. "I'm sure there's more to it than that, like you said, but... That does sound like a hard thing to fight."

How would you know if it were wrong? Does it matter? Leon doesn't know what to make of it, but in general he's for not ending the world, even if someone tells him that things will magically be better afterwards.
misbegottendreamer: Dagoth Icon (Default)

[personal profile] misbegottendreamer 2024-04-02 04:01 am (UTC)(link)
“Perhaps what’s most frightful about the Sharmat is how his influence spreads as a plague. It matters not whether or not you believe in his ‘true world,’ if you are infected then it will swallow you nonetheless. It transforms the body and mind, making contorted creatures that chorus the poison song, until it rises to a din that none can ignore. I have seen it happen. It is… an unearthly terror.”
nothingbadeverhappensto: (disgust)

cw: discussion of parasitic body horror, mind control

[personal profile] nothingbadeverhappensto 2024-04-03 02:10 am (UTC)(link)
It takes a moment for just what Drelasa is saying to sink in, that she's not speaking metaphorically but very literally, but once it does Leon's eyes go wide with the realization. Fuck if that's not all too familiar a song and dance. Huffing, he scowls, stern and unimpressed.

"'Course he can't recruit followers to his apocalypse cult the normal way," he says, and hesitates briefly before going on. Technically he shouldn't talk about this, but it's not like his handlers are here to complain, so... "...I got here in the middle of dealing with something a lot like that. They called it las plagas - a parasite that attaches itself to the spine and takes over the host, making anyone who's infected a slave to whoever controls their - queen, or alpha, or whatever exists at the top of their hierarchy."

He swirls the whiskey left in his glass, frowning down at it.

"The guy who was carrying around the biggest, strongest plaga was just a regular man, originally. From a long family line of parasitic slavers like him, sure, but not a god or force of nature like it sounds like the Sharmat is. It was just his goal to unite the world and achieve lasting peace by stripping everyone else of their free will."
misbegottendreamer: Dagoth Icon (Default)

[personal profile] misbegottendreamer 2024-04-03 02:24 am (UTC)(link)
"I do wonder if that's perhaps what the Sharmat desired... the first one, that is. Dagoth Ur. Lasting peace, a united people, a restoration of his fractured House... it really does sound sort of wonderful, if you don't think too much about the consequences."

She pauses.

"Las plagas, you call them. Can the damage they do be reversed?"
nothingbadeverhappensto: (sad)

[personal profile] nothingbadeverhappensto 2024-04-03 10:47 pm (UTC)(link)
"Yeah. I've never really been big on that kind of 'ends justify the means' thinking. I don't think it matters how noble your goals are, if you've gotta step on people to get there."

Which is a line of thought that's made his job... interesting, at times. The world of a US intelligence agent does not exist in clear cut good or bad choices often, and there have been many nights where he's been kept up for hours by decisions he's made that could've been better, smarter, kinder.

Speaking of which.

"If you catch it early enough, before the parasite fully develops. Luis, the man I mentioned earlier, found a way to extract it without killing the host. But after it's in there..." he sighs, shaking his head. "There's no coming back. Not that knowing that made it easier to fight off the people who'd been taken over by it."
misbegottendreamer: (pic#17055500)

[personal profile] misbegottendreamer 2024-04-04 02:42 am (UTC)(link)
“I’m glad to hear there’s at least some small mercy in all of that. Corprus has no such grace period, but there was one small ray of hope. Those infected that survived to see the fall of Dagoth Ur were awakened from their trances, though they were invariably altered. I do not think that puts any fault on those who slayed them while they were under the Sharmat’s thrall, however. That one means of an out was all but impossible until a twist of fate brought it to fruition.”
nothingbadeverhappensto: (sad)

[personal profile] nothingbadeverhappensto 2024-04-05 10:35 pm (UTC)(link)
"Mm." Leon hums thoughtfully, glad for the indirect reassurance in the comparison between their situations. "Gotta wonder if that'd work for the villagers that got taken over by the plagas. Freeing them by killing their leader. Wouldn't undo the physical damage, but maybe they'd have the chance to recover mentally."

Is that even how it works, though? He has no way of knowing here, and even if (when) he gets back, he's not exactly going to have time to stick around and check once Saddler goes down. Getting Ashley home is the priority - any cleanup will likely be handled by the Spanish government, or possibly a joint effort between them and the US if deemed necessary. Either way, he's not likely to get a lot of closure on it.

He sighs again. "Is there any way to keep Corprus contained? Or does it just spread until whoever's at its center gets taken out?"
misbegottendreamer: (pic#17055500)

[personal profile] misbegottendreamer 2024-04-08 03:22 am (UTC)(link)
"During Dagoth Ur's blight, the Tribunal Temple erected a structure called the Ghostfence, with the hopes of keeping the Sharmat's faithful contained. Unfortunately, the Fence's power diminished with time, causing it to become a wall rather than a full dome. At that point, infected wildlife and windborn blightstorms were able to pass beyond the barrier, though the potency of the storms dropped off not too far from it. Corprus would more commonly spread through contact or curse by way of Dagoth Ur's infected, which made their way under the Ghostfence through a tunnel they dug, accessed via an ancient stronghold. In short, while there were ways to limit the spread of Corprus, the effectiveness would vary."

"The new variant seems less virulent. I haven't heard yet of it becoming airborne, though perhaps that is only because this new Sharmat's power is still developing. That being said, it does seem to respond to tonal magic, if only a little."
nothingbadeverhappensto: (sad)

[personal profile] nothingbadeverhappensto 2024-04-08 10:53 pm (UTC)(link)
Leon nods solemnly at that. Quarantines only keep their effectiveness as long as the disease vectors are contained too, not just the people. He's read enough reports about the all-too-briefly discussed potential of setting one up around Raccoon City to know the potential pitfalls even with the T- and G-viruses being exclusively transmitted by contact with infected organisms. He exhales, slowly.

"Well that's good, at least." Makes containment easier, if not actually easy. "What's tonal magic, though?"
misbegottendreamer: Dagoth Icon (Default)

[personal profile] misbegottendreamer 2024-04-08 11:16 pm (UTC)(link)
"It's a mostly-lost art that my order practice. Magic brought forth by the use of harmonics. I'm only a very novice practitioner of tonal magic, but it's enough to allow me to knit moderate wounds shut through the use of vibrations."
nothingbadeverhappensto: (huh)

[personal profile] nothingbadeverhappensto 2024-04-09 10:49 pm (UTC)(link)
"Sounds handy," says Leon, tapping his fingers on the table thoughtfully. "You'll be a hit around here with a skill like that, if you feel like putting it to use. No shortage of people getting into scuffles with the wildlife or worse, and I'm sure the local doctors would appreciate having someone who can speed up the healing process even a little."

Truth be told he's a little envious of all the folks he's run into with magic running around. Sure, it probably causes as many problems as it solves, and he's got things like vaccines and modern medicine to be happy for, but being able to summon up a spare hand or play healing music is cool.

"I've gotta ask, though. What does healing music sound like?"
misbegottendreamer: (pic#17055500)

[personal profile] misbegottendreamer 2024-04-09 11:08 pm (UTC)(link)
"It differs from person to person, and from wound to wound. It begins with a hum. May I?" She holds out a heavily-bandaged hand to him.
nothingbadeverhappensto: (huh)

[personal profile] nothingbadeverhappensto 2024-04-10 12:18 am (UTC)(link)
"Sure." Leon places his hand in hers. It makes sense, he figures, that each case would be a little different - no two bodies or injuries are the same - but he's curious to hear some of what it's like all the same.

(Notably, he's got a mostly-healed wound on his left shoulder, the stitches already out and the bandage clean. In the moment he's almost forgotten about it, but it's there.)
misbegottendreamer: (pic#17055500)

[personal profile] misbegottendreamer 2024-04-10 12:34 am (UTC)(link)
She takes his hand and begins to hum. Only it's not just a hum, but an instrumental, a soft, almost lamenting oboe. It takes a while for her to settle on a particular note, almost as if she's struggling with unfamiliar acoustics. Still, with time, the vibration seems to settle into Leon's body, and with it comes a mental haze, a tranquility, a gentle euphoria, bordering on a sleepy stupor. The sound gathers around the wound, and the edges grow hot as it rapidly experiences a day's worth of healing- not enough to fully close it, but enough that the change is noticeable.

Finally, she lets the sound fade into silence, and Leon is freed from the waking sleep.
nothingbadeverhappensto: (wide eyed)

[personal profile] nothingbadeverhappensto 2024-04-10 09:34 pm (UTC)(link)
It's Leon's intention to stay alert and attentive as Drelasa begins to hum, especially once the instrumental accompaniment from seemingly nowhere kicks in. He wants to see if he can remember the melody, not under any impression that he could cast tonal magic himself with no practice, but just out of pure curiosity.

That proves much harder than he'd expected, though, and his mind fogs with what he can only describe as a pleasant brightness - like falling asleep in a sunny patch of grass in the park when he was a kid, before all the worries of the world started stacking up on his shoulders. He barely notices the pleasant heat that's gathered around the wound on his shoulder until after he's mostly come out of it, glancing down and pressing careful fingertips to the bandage.

"Huh," he says. "That's really something. I... thanks for showing me."

If he sounds a little overwhelmed, it's because he is, unable to find the words for it. That was the most at peace he'd felt in a long time, and he's grateful for it.
misbegottendreamer: Dagoth Icon (Default)

[personal profile] misbegottendreamer 2024-04-10 10:03 pm (UTC)(link)
Her expression is unreadable behind her mask, but her shoulders are just a little tense.

"I hope it wasn't too much. My people's magic can be... perhaps intense is the right word?"
nothingbadeverhappensto: (smile)

[personal profile] nothingbadeverhappensto 2024-04-10 10:43 pm (UTC)(link)
"Intense is right," Leon agrees. "It was... good intense, though. Don't worry. Think I'd be a lot healthier if going to the doctor's felt like that."

He huffs a little laugh at his own lame joke, trying to break tension. The euphoria has fully faded now, but not in a way that feels like a crash. Just... like he got something out of his system, finally, that he didn't know he was bottling up.
misbegottendreamer: Dagoth Icon (Default)

[personal profile] misbegottendreamer 2024-04-10 11:04 pm (UTC)(link)
"I'm glad to hear it." She pulls her hand away, wrapped fingertips slipping across his palm. Her fingers feel a little odd under those bandages, the tips oddly hard and stiff.

She takes another furtive sip of her drink.
nothingbadeverhappensto: (smile)

wrap

[personal profile] nothingbadeverhappensto 2024-04-11 11:49 pm (UTC)(link)
"Yeah," he says, mostly out of awareness that she probably can't see his smile. It comes across in his voice, at least, soft and grateful. With all that said, he returns to his own drink, letting the noise and chatter of the bar overtake the conversation.