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pumpkinhollow ([personal profile] pumpkinhollow) wrote in [community profile] ph_memes2024-03-08 12:39 pm
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TDM #5 - Paradesium

Pumpkin Hollow Gazette March Issue

[Find our plain text version here!]

Pumpkin Hollow Gazette

3/8/24 | TDM #5 - Paradesium
Content Warnings: individual CWs found per prompt in "Further Details"
Forecast: Partly cloudy with a chance of rain

WELCOME TO PUMPKIN HOLLOW!

By Yorick Aberdeen

The image?

Apparently the ferryman needed a bigger boat!

ACROSS TOWN - Since June of 16:53, a steady stream of new arrivals to our sleepy little town has flowed in by ferry, emerging from the fog. And it seems this trend is due to continue, as this March is due to be on record the highest number of new residents in a single month!

We are incredibly grateful for all of you coming to our home and filling it with life once more, even though the dangers of our local curse have significantly increased since all of you began arriving. This reporter isn’t complaining--- additional harm to my own person notwithstanding!

If you are a new arrival, please report to Town Hall at your leisure so that we can help you find work and permanent lodging. Or don’t! The Oak & Iron is happy to rent you a room for as long as you need. Best of luck to all of you, and as we say in Pumpkin Hollow, may your lanterns always be lit!

CHARITY DRIVE ENCOURAGES CULTURAL EXCHANGE

By Cecil Gershwin Palmer

The image?

One of the charming toys created during last year's Doll Picnic.

FESTIVAL GREEN - Preparations are underway for the upcoming annual Doll Picnic. A charity event sponsored by the Artisan’s Guild, this picnic is an Anwyllic tradition that was brought to the island and continued with love. The first Doll Picnic was organized by Dame Meredith Idlewild of the town of Glyn Rhuthun on Kora’s Haven, with the toys being donated to the local children’s hospital after a massive landslide engulfed a local school.

The Artisan’s Guild has baskets of material available for making dolls, including fabric, yarn, stuffing, buttons, and the like. However, tradition states that sourcing materials from the natural world (for example, acorn husks to use as buttons or deadwood to carve for doll arms and legs) results in the toys being blessed by Serrenai, who will watch over the children who play with them. The toys will be donated to local children after the picnic, including those who are ill or whose families can only afford necessities.

Newcomers are explicitly invited to join in the making of toys, and the resulting picnic. As a personal note: the locals have never heard of a teddy bear before. This reporter expects to see several, as we introduce our traditions to their traditions.

PLANTING SEASON BEGINS!

By Yorick Aberdeen

The image?

After a difficult winter, the appearance of spring's sprouts lifts our spirits.

NORTHWEST HOLLOW - The spring thaw is in full swing! That means it’s time for our local farmers to begin planting. Town Hall is offering a small reward to any of our newest arrivals who would be interested in assisting with planting season for farms less than a year old.

Anyone fresh off the boat interested in making 100 Brass should seek out Eddie and Angel Kasbrak, Arthur Morgan, Cèsar Salazar, Mairi Miann, Ylva Wolfsdottir, or Muriel and offer assistance with tilling and planting. We look forward to rewarding you for your contributions!

HOT SPRINGS OPEN FOR RELAXATION

By Yorick Aberdeen

The image?

Photograph provided by the Safety Board!

CRANE'S RIDGE - After a recent earthquake opened up a hot spring on the lower portion of Crane’s Ridge, a small portion of the Pumpkin Hollow Damage Claims Assessment Corps has been working to get the area cleaned up and safe for use by the general public.

Following its recent approval for compliance by the Safety Board, we are pleased to announce that Porter’s Spring is now available for public enjoyment! It can be accessed by taking the train to the North Station or by following the central trail out of Northwest Hollow, though the Safety Board does not recommend making this journey on foot due to its proximity to Lake Sal-Co-Penn. Enjoy!

STRANGE CAVERNS DISCOVERED BENEATH CRANE’S RIDGE

By Yorick Aberdeen

The image?

A small glimpse into this world beneath our own.

CRANE RIDGE - In addition to the hot springs, the earthquake can also be credited for a major cave-in in our Crane’s Ridge mines. A large tunnel was completely buried in rubble by the inexplicable natural occurrence. For the past several months, our mining team has been chipping away at the cave-in to try and regain access to the blocked tunnels in the lower area of the mountain.

In one of these tunnels, however, the team discovered a shocking surprise as the rubble was removed! Apparently, just beyond the mine walls, there has been an entrance to Hepogaia--- a subterranean nation running below our own fair country and many others. It seems that this particular portion of Hepogaian territory is also trapped within the barrier. Brief attempts at scouting by the Safety Board have noted a plethora of subterranean wildlife, both familiar and unfamiliar. This incredible new environment, hiding just out of sight beneath our island, is so full of wonder and splendor that it has earned a fitting name--- “Paradesium.”

A recent ecology study and expedition run by Pumpkin Hollow’s own Dr. Elias Coldwood has redirected their efforts to this new location, but those interested in exploring and scouting out this fantastical new discovery independently are encouraged to pack thoughtfully and travel in groups of two or more! Any information obtained during excursions into Paradesium would be appreciated by the Pumpkin Hollow Board of Safety.

Page 1

Further Details...
Charity Drive

The Doll Picnic Charity Drive will run throughout the next two months during our TDM, and there will be an event later on involving posing the dolls for a picnic. Once a photo is taken, the children will be allowed to come picnic with their new toys and take them home after!

There is absolutely no way this could possibly go wrong. Absolutely no dollmakers will be jumpscared or attacked by possessed dolls. None at all. (Okay, maybe some of them. But it’s fine. It’s for a good cause.)

[Mod Note: you can just make a doll without it coming to life and trying to kick your ass, that part is optional. Also the dolls will be blessed at the picnic and rendered unable to attack children.]

Planting Season

Any brand-new characters will get 100B extra on their stipend if they submit an AC-length thread with one of the existing farmers on their first Activity Check! This will be available regardless of whether the character qualifies for normal bonuses, but can only be redeemed by those who app in.

For reference for new players, threads are considered AC-length if they are ten tags in length (meaning 5 of your own tags and 5 from your partner.)

Hot Springs

Porter’s Spring is a perfectly normal and safe hot spring! However, you can encounter any number of perils on your way there if you decide to travel on foot, allowing new players to revisit some of our earlier events.

Check out our bestiary (pending update to new format) for more information on creatures such as Brutoks, the River Walker, and the Pine Devil, or stumble on Lake Sal-Co-Penn for a nasty surprise! Brutoks may also steal personal items from spring-goers on occasion. Don’t chase after them alone unless you want to be turned into a tree!

The Tristitia

In addition to the creatures in the wild, in town after dark characters may also encounter the Tristitia, Pumpkin Hollow’s newest cryptid.

She is a wraith-like spirit which haunts the island. Wearing tattered black clothes and colored all in shades of gray, she appears as a woman who walks around weeping with a caved-in chest, covering her face with her hands. Harmless if given a wide berth, but if she is set off, she will take out her desire for empathy for her grief on her target. She does this by embracing them and drawing out their own grief and trauma, leaving the target catatonic before she fades away, temporarily assuaged.

Into Paradesium

Crystals, golden with light and raw magical energy, cast what looks like sunlight down into the cascading cave. For every foot lower that the ground curls down from the entrance, the trees stretch ever-higher, carrying the raucous cries of animals unlike the surface of Marrow Isle had ever heard.

A jungle, so lush with life, sprawls ahead of any brave enough to venture into it. But what is there to see?

For Paradesium specifically, the bestiary has received a significant update. Creatures featured in prompts have their links to the accounts by Dr. Coldwood and his team marked with stars for easy location.

Below are multiple prompts for some encounters to be had in the jungle, but feel free to create any of your own encounters with any of the creatures listed! If the descriptions are short, feel free to write the creatures' behaviors however makes sense.

Welcome to the Jungle

Swallowed by dense canopies and noise, the jungle is quick to swallow any who travel within it whole.

Eyes are quick to find you, however. Perching in the treetops are a variety of small wyverns in vibrant colors, heads tilting as they try to comprehend what you could be. They squawk, chatter, and some of the bolder ones draw closer - if you sit anything aside and leave it unattended for too long, some even bolder than that will pilfer it, taking the object into the trees to admire with its companions.

Reptilian hunters with bright, keen eyes, the Plommon, consider you with much of the same interest. This interest increases tenfold if you happen to feed them.

If the prying eyes are no bother, then the forest's bounty is ripe for tending and taking. Bananas hang off trees, colorful citrus fruits catch light on their waxy peels, and bulky cocoa beans are jostled by movement in the branches above them. Even the broad leaves of the plants prove extraordinarily useful, whether you're looking to come in and quickly leave, or intend to push further within.

Wherever you go, those curious eyes follow you. Perhaps even out of the cave, should your attempts to shoo an adventurous creature away. What an odd way to gain a new team member.

Down a Few Notches on the Food Chain (CWs: Potential for death, gore, or animal death)

Unfortunately, not all can be pure bounty and new friends in a place like this.

With the cavern sprawling widely and massively, there are many significantly larger creatures in this space, and some seem to be keen to take up opportunity for new prey. As you explore, there's a new feeling of eyes upon you, and the silence that overtakes the surrounding trees spells nothing good to come.

Any one of the massive predators in the wood has you in it's sights.

Escape is difficult, but manageable, as is fighting back. Creatures can be challenged, and hides, bones, and other spoils can be claimed from them, should there be success! If not, this is a good opportunity for familiarization with the Death page.

The silkhide chimera specializes in persistence. The longer and further you go, the more exhausted you'll get. A break is an opportunity that it will be keen to take.

The greenstalker excels at ambushing and high-speed pursuit. At top speeds of 30MPH, your party will need strategy and skill on their side to keep this beast at bay. (Or, alternatively, a source of fire.)

The elephant raptor does neither of these - the beast's sheer length of reach does all it needs to. Water and mud soften the sounds of the gargantuan creature's approach. Stay alert, and be sure that you hear it before it's upon you.

Safe travels become more difficult to manage, the further in you go. Deep, rumbling snores tell you that there's a chance you're just getting to the greater threats this paradise has to offer...

Fragments of the Past

Through great distances traveled, this "uninhabited" cavern begins to show signs that may speak to that not having always been the case.

Ruins of homes, crumbled bricks and tiles, can be found at the deepest reaches of the cavern. These dilapidated buildings, though worn with time, tell a story: the people who left his place, one that could be identified as a stenholm to any familiar with dwarvish culture, did not leave it on good terms.

Essentials were clearly taken with them, as the ruins of this place lack tools or clothing. Valuables are still scattered throughout, however. Large objects with too much history to have been left behind by indifference dot the collapsing homes. Ritual circles still waft radiant energy from them.

In the remains of a temple, an altar stands, cracking with age and covered in plants as the cavern reclaims it. Old candle-stands have rusted with age, but still stand, undisturbed.

Just before the altar, folded onto its side (as best as one can be, when only pieces remain), lies a skeleton. The clothes are tattered remains of stained whites and dulled blues, and the wildlife have cleaned flesh from bones, but it's remained undisturbed by time.

There's a quiet sadness to this place that lingers, even with the people who inhabited it so long since lost.

Should you linger too long, however, there comes the distinct feeling of not being alone.

Clair de Lune(CWs: Long-term isolation, extinction)

Golden eyes of a human face follow your every moment, and the moment you lock your gaze onto them, the face emerges from the darkness, partially covered by spilling dark hair.

What follows this face, however, is not a human face - but, rather, a feline body with sprawling, grey-flecked wings.

There's a long, tense silence, as it emerges fully. Standing easily at eight feet tall while on all fours, the size of this creature becomes more and more apparent as it emerges from the dark of the collapsed wind.

Unlike the other animals of the cavern, though, there seems to be an anxiousness to its look. The lion's chest rises and falls with short, nervous breaths.

And then, in a hushed, woman's voice, hoarse from disuse, it speaks.

"Who are you? Why have you come here?"

-------------------

The Sphinx is a new NPC available for characters to interact with, should they delve deep enough into the caverns to find the stenholm. She's wary of all the new faces, and tends to be somewhat flighty, but seems cautiously interested in what new humans being in Hepogaia have to offer. For the sort looking to understand this place, it's people, or intend to trade, she can be communed with.

To interact with her, comment on the TL provided from beastsofthehollow with her icon, and if the initial introduction isn't your speed, feel free to encounter her however you like!

pyrodulia: (holy and pure)

Agnes Montague | The Magnus Archives | Existing player, not apping, just for fun.

[personal profile] pyrodulia 2024-03-18 10:23 pm (UTC)(link)
The Voice of Enigma [Arrival]
There's rain in the air as the new girl makes her way into town, and it sizzles and hisses on her too-hot skin. Her doe-eyed gaze takes in the sight of the buildings, but she doesn't commit to entering any yet. As she looks up at the grey sky, there's a slow, deep breath in...and out.

She failed at being what she was made to be. Guttered out and died. There's a part of her resistant to the idea of going back. Here, at least, no one expects her to be their messiah. Here, no one expects anything of her at all.


Callas Went Away [Dollmaking]
Sitting out under a tree with a basket of materials from the Artisan's Guild, Agnes hasn't managed to sew or pattern anything. What she has instead are a small pile of acorns and a sewing needle, which she's using to...carve? No, burn faces onto them one at a time, as if the needle's been heated enough to leave little black marks on the acorns.

Those paying close attention may note a scent in the air like when you turn a heater on for the first time in a winter and all the dust is burning away, and there's scorch marks slowly being burned into both the grass under her and the tree she's sitting against.


Mea Culpa [The Tristitia]
It's late at night, but Agnes is struggling to sleep. So of course she went for a little walk. Unfortunately, she's kind of catnip for a creature feeding on grief.

"Stay back. Please stay back, or..." A glance around. Oh, it'd be easy to defend herself. The question is one of collateral damage. What might suffer nearby if she lets what's inside her out.


Knocking on Forbidden Doors [Wildcard]
Come at me, fools.
skeletonkeay: (firepower)

Callas Went Away [like a week late, I beg your forgiveness orz )

[personal profile] skeletonkeay 2024-03-23 01:29 pm (UTC)(link)
As she's working on her little dolls, a little floating lantern with glowing yellow eyes and a blue flame toiling away inside of it drifts over. Apparently it was drawn in by either the smell of fire, or perhaps by Agnes' flame. Its little appendages creak softly like bending metal as they move, and the creature twirls in front of Agnes. Excited, perhaps? This thing, whatever it is, is a spirit whose core is made of flame. Much like Agnes herself.

They also share a name.

"Agnes!" Gerry calls out. He's referring to his Lampent, as he hasn't yet recognized its namesake from behind. "What're you doing? Get back here."
pyrodulia: (side-eye)

[personal profile] pyrodulia 2024-03-23 04:53 pm (UTC)(link)
"You named this thing Agnes? It's a wretched name. 'Holy and pure'--tell me you're not placing those expectations on it."

She barely raises her voice enough to be heard, quiet in a way that most people who know her are still startled by after years of acquaintance. Not gentle, not quite, but not using her everything forcefully without reason.
skeletonkeay: (prettyboy)

[personal profile] skeletonkeay 2024-03-23 05:35 pm (UTC)(link)
"Huh? No, I just named her after---"

Gerry halts. He'd been so focused on his little friend that he only just now is focused on the woman speaking. She is wreathed in a halo of flame, visible to his eyes only. Not a mark of the Desolation--- she is an Avatar. A powerful one. And then the face he'd seen in photos completes itself now that the eyes haven't been cut out.

"...After you, actually. I've heard a lot about you, Ms. Montague."
pyrodulia: (a warning)

[personal profile] pyrodulia 2024-03-23 05:47 pm (UTC)(link)
"After me? Huh. Who does that make you, then?"

The eye tattoos are not not a hint, but she doesn't know Gertrude's closest very well. Oh, she's heard names and rumors...

"Michael? I'd heard he was blond. Eric? You might be Eric Delano."
skeletonkeay: (get a load of this guy)

[personal profile] skeletonkeay 2024-03-23 05:58 pm (UTC)(link)
"Gerard. I came after your time." The sad part is that his mother had never told him his father's name. He'd never seen a picture, either, to know how similar their faces had been. With his hair dyed dark like Eric's, Gerry is the spitting image of his father. "You might know my mother, though. Mary Keay?"

Getting himself a cigarette, he offers one to Agnes. It'd surprise him if she didn't smoke.
pyrodulia: (breathing in)

[personal profile] pyrodulia 2024-03-23 06:00 pm (UTC)(link)
She accepts the offer, and holds up a finger, offering to light Gerry's. Who needs a lighter when you have an Avatar of the Desolation on hand?

"Know of her. I've avoided meeting her."
skeletonkeay: (Default)

[personal profile] skeletonkeay 2024-03-23 06:12 pm (UTC)(link)
Hey, saves lighter fluid. Gerry readily accepts.

"Probably for the best. She was a bitch." Gerry looks over at his Lampent, who is still spinning around, making will-o-wisps in the air. "Y'know, that one's usually pretty stoic. I've never seen her so excited. I think she likes you."
pyrodulia: (little girl lost)

[personal profile] pyrodulia 2024-03-23 06:15 pm (UTC)(link)
"Gee, wonder why." Agnes lights her own cigarette, and watches the other Agnes for a moment. "What is she, though? I mean, yes, she's of flame, I get that. But what else?"
skeletonkeay: (good mood)

[personal profile] skeletonkeay 2024-03-23 06:25 pm (UTC)(link)
"A ghost? I've honestly never seen anything like it. Around Halloween, a bunch of little spectral critters showed up, all shapes and sizes. When I found her, she was a little candle with a smiling face." Gerry uses his hands to indicate her previous size--- not much bigger than a softball. "Then one day she started glowing and became a lantern. And she's just decided to follow me around. M'not complaining, though. Makes it safer to walk around at night with her lobbing those little fireballs that anything that might attack me."
pyrodulia: (flickering light)

[personal profile] pyrodulia 2024-03-23 06:28 pm (UTC)(link)
"So she was a little tiny candle, and you burdened her with my name. I'm not certain if I should be insulted."

For what it's worth, Agnes hasn't taken a drag of the cigarette. She seems to be just letting it burn, wasting the tobacco.
skeletonkeay: (no talk him he angy)

[personal profile] skeletonkeay 2024-03-23 07:20 pm (UTC)(link)
Gerry snorts. "It just felt appropriate." He gives a glare to the burning cigarette in her hand. "Is my Beholding-tainted smoke not good enough for your holy lungs? Gotta be straight from a housefire or bust?"
pyrodulia: (Default)

[personal profile] pyrodulia 2024-03-23 08:03 pm (UTC)(link)

"I'm getting more out of you watching your potential future smoke break go out in flames than I would from the nicotine. I'd get even more out of it if I used it to burn you, but that seems impolite after bumming it off you." She doesn't quite smile, saying that.

hadnoright: (201)

Callas Went Away

[personal profile] hadnoright 2024-03-23 03:07 pm (UTC)(link)

Desolation has always been one of the most straightforward Fears to smell on a person. The scent of burning, the edge of fire and heat, is much less abstract than those attached to things like the Eye, or even than the ozone-edged taste of the Vast.

But even Daisy's never picked it up so fucking strongly before.

She's out with the intention of burning off some energy with a run, when the scent hits; it's not hard from there to follow it to the woman under the tree and to the scorch marks she's leaving.

Now Daisy's approach to other monsters and Avatars has changed a lot, over time. But she is still Daisy. And so what comes out of her mouth is: "You know. I know you lot love your forest fires. But usually you're a lot less subtle about it."

Sorry Agnes.

pyrodulia: (baring her teeth)

[personal profile] pyrodulia 2024-03-23 04:58 pm (UTC)(link)
"I'm not going to burn the whole green down." There's no actual flame, and there won't be, here. Oh, the tree will suffer if she doesn't move at some point, but it will recover.

Agnes is very, very aware of her effect on environments.

Now, here's the funny thing about the Desolation: it doesn't come with Hunt-senses or All-Knowing or the Web's intuition for how things are connected. Agnes can't sense the spark of rage in Daisy and intuit who her master is. She just knows there's another Avatar here with her. The rest? It's a work in progress.

So she's guarded, but not certain yet against what.
hadnoright: (110)

[personal profile] hadnoright 2024-03-23 05:53 pm (UTC)(link)

"Hmm." Daisy's head tilts, an idle, studying motion; like Agnes is being sized up, though, really, even that's not a sure tell. Sometimes being Watched can feel almost the same as being Hunted, and Daisy's not really on the prowl. "Guess all I can do is take your word for it."

That Desolation Avatars run hot isn't exactly news. Jon has a scar to show for that very fact. But she's pretty sure Jon would've said something if the woman he'd met was slowly singeing her surroundings just by touching them.

"You can't turn it off." Not a question. An observation.

pyrodulia: (coy)

[personal profile] pyrodulia 2024-03-23 06:04 pm (UTC)(link)
"I can't turn it off." A small nod. "But I'm deliberately avoiding turning it up."

It seems polite, at least for the moment. But she will need to sustain herself somehow, eventually. It's not just 'burn something', for her, it's 'destroy hope and potential with flame and pain'.
hadnoright: (218)

[personal profile] hadnoright 2024-03-24 03:16 am (UTC)(link)

"Until you need a hit."

They are what they are. Daisy's holding back too, in her own way; hunting animals will sustain her, but animal fear is never quite as potent as human fear. She's not sure how long it will stay enough before a part of her wants something more real, again. Something like the game with Dahlia, or worse.

"Not sure how well that's going to go down. These people don't have a lot." Snorts. "But I guess that probably makes it hit harder."