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pumpkinhollow ([personal profile] pumpkinhollow) wrote in [community profile] ph_memes2024-03-08 12:39 pm
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TDM #5 - Paradesium

Pumpkin Hollow Gazette March Issue

[Find our plain text version here!]

Pumpkin Hollow Gazette

3/8/24 | TDM #5 - Paradesium
Content Warnings: individual CWs found per prompt in "Further Details"
Forecast: Partly cloudy with a chance of rain

WELCOME TO PUMPKIN HOLLOW!

By Yorick Aberdeen

The image?

Apparently the ferryman needed a bigger boat!

ACROSS TOWN - Since June of 16:53, a steady stream of new arrivals to our sleepy little town has flowed in by ferry, emerging from the fog. And it seems this trend is due to continue, as this March is due to be on record the highest number of new residents in a single month!

We are incredibly grateful for all of you coming to our home and filling it with life once more, even though the dangers of our local curse have significantly increased since all of you began arriving. This reporter isn’t complaining--- additional harm to my own person notwithstanding!

If you are a new arrival, please report to Town Hall at your leisure so that we can help you find work and permanent lodging. Or don’t! The Oak & Iron is happy to rent you a room for as long as you need. Best of luck to all of you, and as we say in Pumpkin Hollow, may your lanterns always be lit!

CHARITY DRIVE ENCOURAGES CULTURAL EXCHANGE

By Cecil Gershwin Palmer

The image?

One of the charming toys created during last year's Doll Picnic.

FESTIVAL GREEN - Preparations are underway for the upcoming annual Doll Picnic. A charity event sponsored by the Artisan’s Guild, this picnic is an Anwyllic tradition that was brought to the island and continued with love. The first Doll Picnic was organized by Dame Meredith Idlewild of the town of Glyn Rhuthun on Kora’s Haven, with the toys being donated to the local children’s hospital after a massive landslide engulfed a local school.

The Artisan’s Guild has baskets of material available for making dolls, including fabric, yarn, stuffing, buttons, and the like. However, tradition states that sourcing materials from the natural world (for example, acorn husks to use as buttons or deadwood to carve for doll arms and legs) results in the toys being blessed by Serrenai, who will watch over the children who play with them. The toys will be donated to local children after the picnic, including those who are ill or whose families can only afford necessities.

Newcomers are explicitly invited to join in the making of toys, and the resulting picnic. As a personal note: the locals have never heard of a teddy bear before. This reporter expects to see several, as we introduce our traditions to their traditions.

PLANTING SEASON BEGINS!

By Yorick Aberdeen

The image?

After a difficult winter, the appearance of spring's sprouts lifts our spirits.

NORTHWEST HOLLOW - The spring thaw is in full swing! That means it’s time for our local farmers to begin planting. Town Hall is offering a small reward to any of our newest arrivals who would be interested in assisting with planting season for farms less than a year old.

Anyone fresh off the boat interested in making 100 Brass should seek out Eddie and Angel Kasbrak, Arthur Morgan, Cèsar Salazar, Mairi Miann, Ylva Wolfsdottir, or Muriel and offer assistance with tilling and planting. We look forward to rewarding you for your contributions!

HOT SPRINGS OPEN FOR RELAXATION

By Yorick Aberdeen

The image?

Photograph provided by the Safety Board!

CRANE'S RIDGE - After a recent earthquake opened up a hot spring on the lower portion of Crane’s Ridge, a small portion of the Pumpkin Hollow Damage Claims Assessment Corps has been working to get the area cleaned up and safe for use by the general public.

Following its recent approval for compliance by the Safety Board, we are pleased to announce that Porter’s Spring is now available for public enjoyment! It can be accessed by taking the train to the North Station or by following the central trail out of Northwest Hollow, though the Safety Board does not recommend making this journey on foot due to its proximity to Lake Sal-Co-Penn. Enjoy!

STRANGE CAVERNS DISCOVERED BENEATH CRANE’S RIDGE

By Yorick Aberdeen

The image?

A small glimpse into this world beneath our own.

CRANE RIDGE - In addition to the hot springs, the earthquake can also be credited for a major cave-in in our Crane’s Ridge mines. A large tunnel was completely buried in rubble by the inexplicable natural occurrence. For the past several months, our mining team has been chipping away at the cave-in to try and regain access to the blocked tunnels in the lower area of the mountain.

In one of these tunnels, however, the team discovered a shocking surprise as the rubble was removed! Apparently, just beyond the mine walls, there has been an entrance to Hepogaia--- a subterranean nation running below our own fair country and many others. It seems that this particular portion of Hepogaian territory is also trapped within the barrier. Brief attempts at scouting by the Safety Board have noted a plethora of subterranean wildlife, both familiar and unfamiliar. This incredible new environment, hiding just out of sight beneath our island, is so full of wonder and splendor that it has earned a fitting name--- “Paradesium.”

A recent ecology study and expedition run by Pumpkin Hollow’s own Dr. Elias Coldwood has redirected their efforts to this new location, but those interested in exploring and scouting out this fantastical new discovery independently are encouraged to pack thoughtfully and travel in groups of two or more! Any information obtained during excursions into Paradesium would be appreciated by the Pumpkin Hollow Board of Safety.

Page 1

Further Details...
Charity Drive

The Doll Picnic Charity Drive will run throughout the next two months during our TDM, and there will be an event later on involving posing the dolls for a picnic. Once a photo is taken, the children will be allowed to come picnic with their new toys and take them home after!

There is absolutely no way this could possibly go wrong. Absolutely no dollmakers will be jumpscared or attacked by possessed dolls. None at all. (Okay, maybe some of them. But it’s fine. It’s for a good cause.)

[Mod Note: you can just make a doll without it coming to life and trying to kick your ass, that part is optional. Also the dolls will be blessed at the picnic and rendered unable to attack children.]

Planting Season

Any brand-new characters will get 100B extra on their stipend if they submit an AC-length thread with one of the existing farmers on their first Activity Check! This will be available regardless of whether the character qualifies for normal bonuses, but can only be redeemed by those who app in.

For reference for new players, threads are considered AC-length if they are ten tags in length (meaning 5 of your own tags and 5 from your partner.)

Hot Springs

Porter’s Spring is a perfectly normal and safe hot spring! However, you can encounter any number of perils on your way there if you decide to travel on foot, allowing new players to revisit some of our earlier events.

Check out our bestiary (pending update to new format) for more information on creatures such as Brutoks, the River Walker, and the Pine Devil, or stumble on Lake Sal-Co-Penn for a nasty surprise! Brutoks may also steal personal items from spring-goers on occasion. Don’t chase after them alone unless you want to be turned into a tree!

The Tristitia

In addition to the creatures in the wild, in town after dark characters may also encounter the Tristitia, Pumpkin Hollow’s newest cryptid.

She is a wraith-like spirit which haunts the island. Wearing tattered black clothes and colored all in shades of gray, she appears as a woman who walks around weeping with a caved-in chest, covering her face with her hands. Harmless if given a wide berth, but if she is set off, she will take out her desire for empathy for her grief on her target. She does this by embracing them and drawing out their own grief and trauma, leaving the target catatonic before she fades away, temporarily assuaged.

Into Paradesium

Crystals, golden with light and raw magical energy, cast what looks like sunlight down into the cascading cave. For every foot lower that the ground curls down from the entrance, the trees stretch ever-higher, carrying the raucous cries of animals unlike the surface of Marrow Isle had ever heard.

A jungle, so lush with life, sprawls ahead of any brave enough to venture into it. But what is there to see?

For Paradesium specifically, the bestiary has received a significant update. Creatures featured in prompts have their links to the accounts by Dr. Coldwood and his team marked with stars for easy location.

Below are multiple prompts for some encounters to be had in the jungle, but feel free to create any of your own encounters with any of the creatures listed! If the descriptions are short, feel free to write the creatures' behaviors however makes sense.

Welcome to the Jungle

Swallowed by dense canopies and noise, the jungle is quick to swallow any who travel within it whole.

Eyes are quick to find you, however. Perching in the treetops are a variety of small wyverns in vibrant colors, heads tilting as they try to comprehend what you could be. They squawk, chatter, and some of the bolder ones draw closer - if you sit anything aside and leave it unattended for too long, some even bolder than that will pilfer it, taking the object into the trees to admire with its companions.

Reptilian hunters with bright, keen eyes, the Plommon, consider you with much of the same interest. This interest increases tenfold if you happen to feed them.

If the prying eyes are no bother, then the forest's bounty is ripe for tending and taking. Bananas hang off trees, colorful citrus fruits catch light on their waxy peels, and bulky cocoa beans are jostled by movement in the branches above them. Even the broad leaves of the plants prove extraordinarily useful, whether you're looking to come in and quickly leave, or intend to push further within.

Wherever you go, those curious eyes follow you. Perhaps even out of the cave, should your attempts to shoo an adventurous creature away. What an odd way to gain a new team member.

Down a Few Notches on the Food Chain (CWs: Potential for death, gore, or animal death)

Unfortunately, not all can be pure bounty and new friends in a place like this.

With the cavern sprawling widely and massively, there are many significantly larger creatures in this space, and some seem to be keen to take up opportunity for new prey. As you explore, there's a new feeling of eyes upon you, and the silence that overtakes the surrounding trees spells nothing good to come.

Any one of the massive predators in the wood has you in it's sights.

Escape is difficult, but manageable, as is fighting back. Creatures can be challenged, and hides, bones, and other spoils can be claimed from them, should there be success! If not, this is a good opportunity for familiarization with the Death page.

The silkhide chimera specializes in persistence. The longer and further you go, the more exhausted you'll get. A break is an opportunity that it will be keen to take.

The greenstalker excels at ambushing and high-speed pursuit. At top speeds of 30MPH, your party will need strategy and skill on their side to keep this beast at bay. (Or, alternatively, a source of fire.)

The elephant raptor does neither of these - the beast's sheer length of reach does all it needs to. Water and mud soften the sounds of the gargantuan creature's approach. Stay alert, and be sure that you hear it before it's upon you.

Safe travels become more difficult to manage, the further in you go. Deep, rumbling snores tell you that there's a chance you're just getting to the greater threats this paradise has to offer...

Fragments of the Past

Through great distances traveled, this "uninhabited" cavern begins to show signs that may speak to that not having always been the case.

Ruins of homes, crumbled bricks and tiles, can be found at the deepest reaches of the cavern. These dilapidated buildings, though worn with time, tell a story: the people who left his place, one that could be identified as a stenholm to any familiar with dwarvish culture, did not leave it on good terms.

Essentials were clearly taken with them, as the ruins of this place lack tools or clothing. Valuables are still scattered throughout, however. Large objects with too much history to have been left behind by indifference dot the collapsing homes. Ritual circles still waft radiant energy from them.

In the remains of a temple, an altar stands, cracking with age and covered in plants as the cavern reclaims it. Old candle-stands have rusted with age, but still stand, undisturbed.

Just before the altar, folded onto its side (as best as one can be, when only pieces remain), lies a skeleton. The clothes are tattered remains of stained whites and dulled blues, and the wildlife have cleaned flesh from bones, but it's remained undisturbed by time.

There's a quiet sadness to this place that lingers, even with the people who inhabited it so long since lost.

Should you linger too long, however, there comes the distinct feeling of not being alone.

Clair de Lune(CWs: Long-term isolation, extinction)

Golden eyes of a human face follow your every moment, and the moment you lock your gaze onto them, the face emerges from the darkness, partially covered by spilling dark hair.

What follows this face, however, is not a human face - but, rather, a feline body with sprawling, grey-flecked wings.

There's a long, tense silence, as it emerges fully. Standing easily at eight feet tall while on all fours, the size of this creature becomes more and more apparent as it emerges from the dark of the collapsed wind.

Unlike the other animals of the cavern, though, there seems to be an anxiousness to its look. The lion's chest rises and falls with short, nervous breaths.

And then, in a hushed, woman's voice, hoarse from disuse, it speaks.

"Who are you? Why have you come here?"

-------------------

The Sphinx is a new NPC available for characters to interact with, should they delve deep enough into the caverns to find the stenholm. She's wary of all the new faces, and tends to be somewhat flighty, but seems cautiously interested in what new humans being in Hepogaia have to offer. For the sort looking to understand this place, it's people, or intend to trade, she can be communed with.

To interact with her, comment on the TL provided from beastsofthehollow with her icon, and if the initial introduction isn't your speed, feel free to encounter her however you like!

listenforbirdsong: (stick)

[personal profile] listenforbirdsong 2024-03-10 02:21 am (UTC)(link)
Mairi chuckles. "Is it weird to think about? Your world didn't have magic at all, right?"
pineapplesalmon: (hmm oops)

[personal profile] pineapplesalmon 2024-03-10 05:36 am (UTC)(link)
((OOPS, I meant learning?? wtf did losing come from.))

"I don't think it does. At least, not that I discovered. But... to be honest...."

He rubs his chin. "... honestly, it would explain some things."
listenforbirdsong: (Default)

[personal profile] listenforbirdsong 2024-03-15 01:30 am (UTC)(link)
"Honestly, I'd believe it. A world without magic seems... kind of sad."

They pass the threshold into Paradesium, and the jungle yawns to great them. A wide cavern full of impossibly tall trees, heavy with fruit and wildlife. Mairi can't help but reach up and grab a pair of oranges, passing one to César. "It's beautiful in here!"
pineapplesalmon: (pleased)

[personal profile] pineapplesalmon 2024-03-16 10:03 pm (UTC)(link)
"Let's just say I might have accidentally touched it before, somehow. Something I'll have to figure out when I get home."

César lets that subject drop, knowing he'll never shut up about if he gets started. Instead, he lets himself fall into a sort of quiet awe as he looks around, awed. He blinks and takes the orange, starting to peel it.

"Oranges!" César laughs, rolling it in his hands before looking around again. "It's amazing. To think it was here this entire time...."
listenforbirdsong: (Default)

[personal profile] listenforbirdsong 2024-03-20 01:53 am (UTC)(link)
"Right? Where I come from, there are some pretty incredible things in the Underdark, but a whole jungle is pretty mind boggling. And this place definitely has an energy to it, which is why I wanted to come here."

Finding a cushy piece of grass to sit on, Mairi plops onto her butt right there on the ground, working on her orange. "The first step to learning druidic magic is to form a deeper connection with nature. Our magic comes from the earth, and the first step to using it is learning to feel it out."
pineapplesalmon: (looking up)

[personal profile] pineapplesalmon 2024-03-20 02:14 am (UTC)(link)
"We have some cool creatures, but... they're mostly blind. And a lot of caves can't support life at all."

César sits across from her, crossing his legs. He's holding his orange and turns it around in his hands as his expression grows contemplative.

"And no better place to connect with nature than somewhere that feels so alive."
Edited (accidentally a few words) 2024-03-20 02:16 (UTC)
listenforbirdsong: (sad)

[personal profile] listenforbirdsong 2024-03-22 04:17 am (UTC)(link)
"Exactly." Mairi takes a deep breath, letting the energy of life fill her lungs. She puts her hands out in front of her, seeming to sort of... feel the air.

"There are a lot of different ways to experience magic. But at least to me, it's like... a river. A great, wide river, flowing gently but powerfully with energy. And to do magic I just reach into the current and---" Pulling her hands toward herself, she uses Shape Water to pull moisture directly out of the air, as if plucking an orb of water from nothing.

"What I want you to do to start is to just... sit. And breathe. And try to feel it. And when you think you've found it, I'll pass you this and have you try to keep its shape. Sound good?"
pineapplesalmon: (looking up)

[personal profile] pineapplesalmon 2024-03-22 08:11 pm (UTC)(link)
César listens intently, mouth opening slightly in awe as she pulls water out of the air. It's something beyond physical laws computed by equations. If you asked people back home still living, they'd say this was beyond César's understanding.

Except for the one who still knew him. Gabriel Rylander. Wasn't the Nanite Project an attempt to restore balance, like nature does? Diseases, starvation... many of the problems were man-made. They were trying to fix things. To restore balance, to roll back the clock on what happened to the natural world.

He can do this. And for the moment, that's all he needs to know.

"Sounds good. ... it may take me a bit." He jokes, closing his eyes. "Try not to get wet."

César's told Mairi about how he can see the world in detail before, breaking things down into equations and diagrams. And now he needs to learn to do the opposite. So he lets thoughts come as they are, regulating his breathing. Forcing his mind blank... he knows it won't work here. He needs to let his mind feel, to unregulate it, to let it be unfettered like nature itself.

He always wondered why the laws of the universe were malleable. César could never figure out the why of it, only that they were. No explanation could be found for why the mutations of EVOs were so random, or why Rex's powers grew so strong, or even why could his baby brother turn into a giant robot he had created in his mind and on paper as a child?

Was it magic all along? Is that what César had discovered? Is that what they had tapped into? The meta-nanites, directly connected to the physical world through the metaphysical...?

That's why he suggested that name to the others, isn't it? Perhaps it was even why they had accepted the suggestion so easily? Did he unconsciously know all along? Is that why he wanted to understand everything?

... then it's not opposed, is it? It's just the biggest gap in his knowledge. The missing link. It's like shaping a clay pot instead of building a 3D model. It's art.

He doesn't break the world into equations all the time, César has to remind himself. Often, he generalizes. Spells are the generalized potential of magic turned explicit. Spells are the equations, solved for x. Magic's the blank paper and pen used to write them. And sometimes spells need paper and pen. But druidic magic isn't like that. It's like drawing freehand an outline, letting the magic fill in the rest.

It all makes perfect sense.

With that understanding, César lets his thoughts drift away entirely, and instead of trying to connect the world by his constricting equations, lets the world tell him what exists beyond those. Treating nature like he's spending time with family. Living in the moment. Skills he's relearned since coming here, since meeting Magne and everyone else.

At first, it's hard to feel, like seeing through smoke. But he welcomes it, lets it come to him. Be here, with him. Let him be an extension, a part. In whatever form. And then, like many other things in life for César, it goes from being incomprehensible to clicking. Like flicking a switch on, it's suddenly there.

... it's not a river for him like it is for Mairi, but more like a field. An additional energy and force of nature. Nature itself. Magnetism, gravity... similar, but so much weaker than what he feels now. It extends in all directions, brighter and darker, stronger and weaker, moving. Like the Nothern Lights turned into a fog. It's within him. Within Mairi. Within everything nearby.

And all he has to do is draw the brightness to him and intensify it into another purpose.

César resists the urge to make the seeds he feels in the orange grow, because he knows that he can. Instead, he calmly puts it down and then opens his hands towards the water orb, eyes only focused on it. He reverts to his first language as he speaks.

"Por favor."
listenforbirdsong: (delight)

[personal profile] listenforbirdsong 2024-03-24 06:45 pm (UTC)(link)
Mairi almost makes a joke about always being wet, but she doesn't want to break the concentration he's establishing, letting him think and feel his way through this. She takes this time to just feel the rush around her, like a breeze against the skin, a current through one's hair, like home. And for a moment, she feels like she's back there. Teaching Mirren to grow a flower in her hand.

Deep blue fingers wrapped around teal ones, which cup a flower bud within like a seed pod. "How am I supposed to just feel it? That doesn't make any sense, Mairi!" "It will if you quit wiggling and focus, goofball. It's just like the river by the house. It's all around you. Just close your eyes, take a deep breath, and..."

Hearing César quietly mutter in Spanish, she comes back to herself, and she feels the shift in the current as her pupil draws it into himself. He lifts his hands to meet Mairi's, and the water responds.

She lets go.
pineapplesalmon: (a pause from science)

[personal profile] pineapplesalmon 2024-03-24 07:30 pm (UTC)(link)
César breathes as he feels the handover. The water itself, rippling. A part of everything that surrounds them.

He lets out a small laugh as the water mostly holds its shape. "... buenas."

A greeting to the magic that he can finally truly feel.
listenforbirdsong: (delight)

[personal profile] listenforbirdsong 2024-03-24 07:34 pm (UTC)(link)
Immediately, Mairi is utterly overjoyed, letting out a delighted yell and throwing her arms around him. "You did it!!!"

The water ball is splattered between them, but it doesn't matter. The water is gone but the magic stays.
pineapplesalmon: (SCIENCE YAY CONTINUED)

[personal profile] pineapplesalmon 2024-03-24 08:00 pm (UTC)(link)
They're covered in water, and César laughs anyway, wrapping his arms around her right back. "Mairi, it feels amazing!"
listenforbirdsong: (Default)

[personal profile] listenforbirdsong 2024-03-24 08:24 pm (UTC)(link)
"It should! You did amazing! You're a natural!" Mairi gives him a squeeze, so excited she doesn't know what to do with herself. "Okay okay. We should probably practice some more basic cantrips. Those are gonna be your anytime spells that you can use for everything. Wanna make a plant grow?"
pineapplesalmon: (bad science joke)

[personal profile] pineapplesalmon 2024-03-24 08:56 pm (UTC)(link)
"All those flowers for Magne paid off!" César grins brightly, vaguely noting that Mairi is damp but also not caring. "Yes, I do!"

It's not just about nature but connection. He saw the look on his girlfriend's face when he put all the food Ylva, Jean, and Cecil had provided down in front of her. That look of peace... he wants her to never have to worry about her next meal comes from ever again.

And by extension, he wants to take care of everyone else. Not just one person, but everyone. Everyone deserves a full stomach.