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pumpkinhollow ([personal profile] pumpkinhollow) wrote in [community profile] ph_memes2024-03-08 12:39 pm
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TDM #5 - Paradesium

Pumpkin Hollow Gazette March Issue

[Find our plain text version here!]

Pumpkin Hollow Gazette

3/8/24 | TDM #5 - Paradesium
Content Warnings: individual CWs found per prompt in "Further Details"
Forecast: Partly cloudy with a chance of rain

WELCOME TO PUMPKIN HOLLOW!

By Yorick Aberdeen

The image?

Apparently the ferryman needed a bigger boat!

ACROSS TOWN - Since June of 16:53, a steady stream of new arrivals to our sleepy little town has flowed in by ferry, emerging from the fog. And it seems this trend is due to continue, as this March is due to be on record the highest number of new residents in a single month!

We are incredibly grateful for all of you coming to our home and filling it with life once more, even though the dangers of our local curse have significantly increased since all of you began arriving. This reporter isn’t complaining--- additional harm to my own person notwithstanding!

If you are a new arrival, please report to Town Hall at your leisure so that we can help you find work and permanent lodging. Or don’t! The Oak & Iron is happy to rent you a room for as long as you need. Best of luck to all of you, and as we say in Pumpkin Hollow, may your lanterns always be lit!

CHARITY DRIVE ENCOURAGES CULTURAL EXCHANGE

By Cecil Gershwin Palmer

The image?

One of the charming toys created during last year's Doll Picnic.

FESTIVAL GREEN - Preparations are underway for the upcoming annual Doll Picnic. A charity event sponsored by the Artisan’s Guild, this picnic is an Anwyllic tradition that was brought to the island and continued with love. The first Doll Picnic was organized by Dame Meredith Idlewild of the town of Glyn Rhuthun on Kora’s Haven, with the toys being donated to the local children’s hospital after a massive landslide engulfed a local school.

The Artisan’s Guild has baskets of material available for making dolls, including fabric, yarn, stuffing, buttons, and the like. However, tradition states that sourcing materials from the natural world (for example, acorn husks to use as buttons or deadwood to carve for doll arms and legs) results in the toys being blessed by Serrenai, who will watch over the children who play with them. The toys will be donated to local children after the picnic, including those who are ill or whose families can only afford necessities.

Newcomers are explicitly invited to join in the making of toys, and the resulting picnic. As a personal note: the locals have never heard of a teddy bear before. This reporter expects to see several, as we introduce our traditions to their traditions.

PLANTING SEASON BEGINS!

By Yorick Aberdeen

The image?

After a difficult winter, the appearance of spring's sprouts lifts our spirits.

NORTHWEST HOLLOW - The spring thaw is in full swing! That means it’s time for our local farmers to begin planting. Town Hall is offering a small reward to any of our newest arrivals who would be interested in assisting with planting season for farms less than a year old.

Anyone fresh off the boat interested in making 100 Brass should seek out Eddie and Angel Kasbrak, Arthur Morgan, Cèsar Salazar, Mairi Miann, Ylva Wolfsdottir, or Muriel and offer assistance with tilling and planting. We look forward to rewarding you for your contributions!

HOT SPRINGS OPEN FOR RELAXATION

By Yorick Aberdeen

The image?

Photograph provided by the Safety Board!

CRANE'S RIDGE - After a recent earthquake opened up a hot spring on the lower portion of Crane’s Ridge, a small portion of the Pumpkin Hollow Damage Claims Assessment Corps has been working to get the area cleaned up and safe for use by the general public.

Following its recent approval for compliance by the Safety Board, we are pleased to announce that Porter’s Spring is now available for public enjoyment! It can be accessed by taking the train to the North Station or by following the central trail out of Northwest Hollow, though the Safety Board does not recommend making this journey on foot due to its proximity to Lake Sal-Co-Penn. Enjoy!

STRANGE CAVERNS DISCOVERED BENEATH CRANE’S RIDGE

By Yorick Aberdeen

The image?

A small glimpse into this world beneath our own.

CRANE RIDGE - In addition to the hot springs, the earthquake can also be credited for a major cave-in in our Crane’s Ridge mines. A large tunnel was completely buried in rubble by the inexplicable natural occurrence. For the past several months, our mining team has been chipping away at the cave-in to try and regain access to the blocked tunnels in the lower area of the mountain.

In one of these tunnels, however, the team discovered a shocking surprise as the rubble was removed! Apparently, just beyond the mine walls, there has been an entrance to Hepogaia--- a subterranean nation running below our own fair country and many others. It seems that this particular portion of Hepogaian territory is also trapped within the barrier. Brief attempts at scouting by the Safety Board have noted a plethora of subterranean wildlife, both familiar and unfamiliar. This incredible new environment, hiding just out of sight beneath our island, is so full of wonder and splendor that it has earned a fitting name--- “Paradesium.”

A recent ecology study and expedition run by Pumpkin Hollow’s own Dr. Elias Coldwood has redirected their efforts to this new location, but those interested in exploring and scouting out this fantastical new discovery independently are encouraged to pack thoughtfully and travel in groups of two or more! Any information obtained during excursions into Paradesium would be appreciated by the Pumpkin Hollow Board of Safety.

Page 1

Further Details...
Charity Drive

The Doll Picnic Charity Drive will run throughout the next two months during our TDM, and there will be an event later on involving posing the dolls for a picnic. Once a photo is taken, the children will be allowed to come picnic with their new toys and take them home after!

There is absolutely no way this could possibly go wrong. Absolutely no dollmakers will be jumpscared or attacked by possessed dolls. None at all. (Okay, maybe some of them. But it’s fine. It’s for a good cause.)

[Mod Note: you can just make a doll without it coming to life and trying to kick your ass, that part is optional. Also the dolls will be blessed at the picnic and rendered unable to attack children.]

Planting Season

Any brand-new characters will get 100B extra on their stipend if they submit an AC-length thread with one of the existing farmers on their first Activity Check! This will be available regardless of whether the character qualifies for normal bonuses, but can only be redeemed by those who app in.

For reference for new players, threads are considered AC-length if they are ten tags in length (meaning 5 of your own tags and 5 from your partner.)

Hot Springs

Porter’s Spring is a perfectly normal and safe hot spring! However, you can encounter any number of perils on your way there if you decide to travel on foot, allowing new players to revisit some of our earlier events.

Check out our bestiary (pending update to new format) for more information on creatures such as Brutoks, the River Walker, and the Pine Devil, or stumble on Lake Sal-Co-Penn for a nasty surprise! Brutoks may also steal personal items from spring-goers on occasion. Don’t chase after them alone unless you want to be turned into a tree!

The Tristitia

In addition to the creatures in the wild, in town after dark characters may also encounter the Tristitia, Pumpkin Hollow’s newest cryptid.

She is a wraith-like spirit which haunts the island. Wearing tattered black clothes and colored all in shades of gray, she appears as a woman who walks around weeping with a caved-in chest, covering her face with her hands. Harmless if given a wide berth, but if she is set off, she will take out her desire for empathy for her grief on her target. She does this by embracing them and drawing out their own grief and trauma, leaving the target catatonic before she fades away, temporarily assuaged.

Into Paradesium

Crystals, golden with light and raw magical energy, cast what looks like sunlight down into the cascading cave. For every foot lower that the ground curls down from the entrance, the trees stretch ever-higher, carrying the raucous cries of animals unlike the surface of Marrow Isle had ever heard.

A jungle, so lush with life, sprawls ahead of any brave enough to venture into it. But what is there to see?

For Paradesium specifically, the bestiary has received a significant update. Creatures featured in prompts have their links to the accounts by Dr. Coldwood and his team marked with stars for easy location.

Below are multiple prompts for some encounters to be had in the jungle, but feel free to create any of your own encounters with any of the creatures listed! If the descriptions are short, feel free to write the creatures' behaviors however makes sense.

Welcome to the Jungle

Swallowed by dense canopies and noise, the jungle is quick to swallow any who travel within it whole.

Eyes are quick to find you, however. Perching in the treetops are a variety of small wyverns in vibrant colors, heads tilting as they try to comprehend what you could be. They squawk, chatter, and some of the bolder ones draw closer - if you sit anything aside and leave it unattended for too long, some even bolder than that will pilfer it, taking the object into the trees to admire with its companions.

Reptilian hunters with bright, keen eyes, the Plommon, consider you with much of the same interest. This interest increases tenfold if you happen to feed them.

If the prying eyes are no bother, then the forest's bounty is ripe for tending and taking. Bananas hang off trees, colorful citrus fruits catch light on their waxy peels, and bulky cocoa beans are jostled by movement in the branches above them. Even the broad leaves of the plants prove extraordinarily useful, whether you're looking to come in and quickly leave, or intend to push further within.

Wherever you go, those curious eyes follow you. Perhaps even out of the cave, should your attempts to shoo an adventurous creature away. What an odd way to gain a new team member.

Down a Few Notches on the Food Chain (CWs: Potential for death, gore, or animal death)

Unfortunately, not all can be pure bounty and new friends in a place like this.

With the cavern sprawling widely and massively, there are many significantly larger creatures in this space, and some seem to be keen to take up opportunity for new prey. As you explore, there's a new feeling of eyes upon you, and the silence that overtakes the surrounding trees spells nothing good to come.

Any one of the massive predators in the wood has you in it's sights.

Escape is difficult, but manageable, as is fighting back. Creatures can be challenged, and hides, bones, and other spoils can be claimed from them, should there be success! If not, this is a good opportunity for familiarization with the Death page.

The silkhide chimera specializes in persistence. The longer and further you go, the more exhausted you'll get. A break is an opportunity that it will be keen to take.

The greenstalker excels at ambushing and high-speed pursuit. At top speeds of 30MPH, your party will need strategy and skill on their side to keep this beast at bay. (Or, alternatively, a source of fire.)

The elephant raptor does neither of these - the beast's sheer length of reach does all it needs to. Water and mud soften the sounds of the gargantuan creature's approach. Stay alert, and be sure that you hear it before it's upon you.

Safe travels become more difficult to manage, the further in you go. Deep, rumbling snores tell you that there's a chance you're just getting to the greater threats this paradise has to offer...

Fragments of the Past

Through great distances traveled, this "uninhabited" cavern begins to show signs that may speak to that not having always been the case.

Ruins of homes, crumbled bricks and tiles, can be found at the deepest reaches of the cavern. These dilapidated buildings, though worn with time, tell a story: the people who left his place, one that could be identified as a stenholm to any familiar with dwarvish culture, did not leave it on good terms.

Essentials were clearly taken with them, as the ruins of this place lack tools or clothing. Valuables are still scattered throughout, however. Large objects with too much history to have been left behind by indifference dot the collapsing homes. Ritual circles still waft radiant energy from them.

In the remains of a temple, an altar stands, cracking with age and covered in plants as the cavern reclaims it. Old candle-stands have rusted with age, but still stand, undisturbed.

Just before the altar, folded onto its side (as best as one can be, when only pieces remain), lies a skeleton. The clothes are tattered remains of stained whites and dulled blues, and the wildlife have cleaned flesh from bones, but it's remained undisturbed by time.

There's a quiet sadness to this place that lingers, even with the people who inhabited it so long since lost.

Should you linger too long, however, there comes the distinct feeling of not being alone.

Clair de Lune(CWs: Long-term isolation, extinction)

Golden eyes of a human face follow your every moment, and the moment you lock your gaze onto them, the face emerges from the darkness, partially covered by spilling dark hair.

What follows this face, however, is not a human face - but, rather, a feline body with sprawling, grey-flecked wings.

There's a long, tense silence, as it emerges fully. Standing easily at eight feet tall while on all fours, the size of this creature becomes more and more apparent as it emerges from the dark of the collapsed wind.

Unlike the other animals of the cavern, though, there seems to be an anxiousness to its look. The lion's chest rises and falls with short, nervous breaths.

And then, in a hushed, woman's voice, hoarse from disuse, it speaks.

"Who are you? Why have you come here?"

-------------------

The Sphinx is a new NPC available for characters to interact with, should they delve deep enough into the caverns to find the stenholm. She's wary of all the new faces, and tends to be somewhat flighty, but seems cautiously interested in what new humans being in Hepogaia have to offer. For the sort looking to understand this place, it's people, or intend to trade, she can be communed with.

To interact with her, comment on the TL provided from beastsofthehollow with her icon, and if the initial introduction isn't your speed, feel free to encounter her however you like!

battlebyballad: (Default)

[personal profile] battlebyballad 2024-04-02 02:23 am (UTC)(link)
“Somewhere I won’t need to watch my tail,” she says with a swish. “Out of the jungle, somewhere else in the jungle, wherever you lead me I’ll go.”

Pause. Grin.

“You think my head is lovely?”
tehilim127_1: (stony)

[personal profile] tehilim127_1 2024-04-02 02:26 am (UTC)(link)
Zivia looks startled for a moment at Ava's first words, and then ... possibly the best word for the look that comes over her face is offended, on Ava's behalf. "That's -- good lord. You don't need me to tell you that's dreadful. Where was this?"

(And if she doesn't answer that second question, most likely it's just that she's distracted by the first point. Right? Right.)
hate_gettin_older: (conversational)

[personal profile] hate_gettin_older 2024-04-02 02:37 am (UTC)(link)
He's nodding, focusing closely as though he's committing everything she says to memory.

"Oh, hey, yeah -- met a fellow who was telling me about dandelions, he said the same thing. John Rambo, d'you know him?"
abhorrently: (dance.)

[personal profile] abhorrently 2024-04-02 02:54 am (UTC)(link)
"Your head, and the rest of you, as it so happens."

It's said with a careful observance, however - if Music seems averse, then she'll quit that talk and nothing more needs to be said.

"My current plans should allow you plenty of room. There's a few specific trees I'm after, to bring back some more of their bounty home, and then if I've reasoned right, the train should put us back in town by dinner."
nothingbadeverhappensto: (wide eyed)

[personal profile] nothingbadeverhappensto 2024-04-02 02:56 am (UTC)(link)
Leon smiles, pleased with himself over making the shot and deeply impressed by Ylva's catch - but when she takes her previous shape again, blood on her teeth and lips, there's a split second where Leon's breath catches unexpectedly, heart leaping into his throat. It doesn't last, though. Ylva's eyes are focused and friendly as opposed to glassy, dead, and empty of higher thought, and it's easy to bring himself back down from that brief echo of something else.

"Yeah? You're not so bad yourself," he says, picking up his own lopsided smile again after it faltered. Heading over to his own kill, he picks it up and gives it a once-over, unsure of what to look for in terms of quality but curious nonetheless. "So do we take these to one of the butchers in town, or do you handle that?"
nothingbadeverhappensto: (worried)

[personal profile] nothingbadeverhappensto 2024-04-02 03:06 am (UTC)(link)
"Might be a good plan. I've been meaning to do the same myself."

Why he hasn't already is complicated and involves a lot of very confusing mixed feelings about religion, but he doesn't need to get into that with Dennis. Point is he seems almost equally bothered by the whole thing, frowning deeply.

"Temple's out near Town Hall. Seems like this place has four goddesses? One for each of the seasons, or something like that. I haven't gotten that deep into it, but they're... around. As in, they actually help out in really visible ways. Someone got an infinite sweet potato from one of them by asking really nicely, or so I heard."
decohere: (Default)

[personal profile] decohere 2024-04-02 03:11 am (UTC)(link)
"On the ship, Malin took over the realm by enslaving the... the Captain. Put as all in prison cells. Was transporting us to the Exposition Universelle. Parisian World Fair," Ava stares down into her mug.

"I'm not entirely sure what happened, from there it's a blur. But I promised... promised I'd come back for them." For Skulduggery. For Cassandra. For everyone she could... "But here I am. And I have no idea where they are."

She doesn't miss that her question goes ignored, staring at Zivia, quietly searching her expression.
tehilim127_1: (concern)

[personal profile] tehilim127_1 2024-04-02 03:29 am (UTC)(link)
That expression slowly shifts into something softer. "I'm so sorry. I hope you see them again, either here or ... if you're able to go back."

She folds her hands in her lap, takes a breath. "And yes, there are ... a lot of people I miss. And things." A small, ruefully humorous twitch to her mouth. "And things that are also people."
prince_of_beasts: (middle distance)

[personal profile] prince_of_beasts 2024-04-02 04:00 am (UTC)(link)
The stranger's voice hits Dimitri's ear in his native Faerghan. Dimitri bites down a hysterical laugh, rakes his hand back through his hair, looks up, and -- freezes, in a cascade of emotional viscera that wipes out any other thought.

They're out under open sky, with a cold, damp wind and a blotchy overcast. If there's anything terrible in store it's already a lost cause, and Dimitri senses none of the seething restrained malice that permeated the House. So he sniffs, steels himself, and says, "Quite alright. Thank you. Better than I've been in -- in some time. It's just, ah -- you hear me speaking English, yes?"
misbegottendreamer: Dagoth Icon (Default)

[personal profile] misbegottendreamer 2024-04-02 04:01 am (UTC)(link)
“Perhaps what’s most frightful about the Sharmat is how his influence spreads as a plague. It matters not whether or not you believe in his ‘true world,’ if you are infected then it will swallow you nonetheless. It transforms the body and mind, making contorted creatures that chorus the poison song, until it rises to a din that none can ignore. I have seen it happen. It is… an unearthly terror.”
prince_of_beasts: (glance)

[personal profile] prince_of_beasts 2024-04-02 04:06 am (UTC)(link)
For a long, still moment, Dimitri stares at the plant, intensely confused. Then the scuff of a shoe gets his attention, and things make much more sense. He cocks his head. "Hm? Oh, I'm not foraging. Just ... studying the roots."
immortaldemonsoul: (Default)

We'll Meet Again

[personal profile] immortaldemonsoul 2024-04-02 05:07 am (UTC)(link)
Ellarinne goes blindfolded, and yet still she sees without sight. The spectral vision granted to her by the demon souls she consumed in her first life allows her to immediately spot the spirit walking amongst the market's morning shopper -- and perhaps divine additional facts about its existence? But Ellarinne is not one to gather information passively.

She approaches the spirit openly, six feet plus of muscled night elf, with livid green tattoos poking out from under the collar of her shirt and a pair of rams horns curling out from under her hair.

"And what manner of spirit are you, then?" she asks, hands on her hips. "Do you pose a danger to these people?"
prince_of_beasts: (neutral)

[personal profile] prince_of_beasts 2024-04-02 08:52 am (UTC)(link)
"Gladly!" Dimitri brightens. He has an approximate knowledge of plowing -- at least, he knows it involves moving a big heavy thing, and he's definitely good at that. "I'll follow you -- what do I do, and where do I start?"
prince_of_beasts: (pensive)

[personal profile] prince_of_beasts 2024-04-02 08:57 am (UTC)(link)
Dimitri wilts at the mention of Dedue. "I feared as much, but ... well, if we haven't all arrived together, I'll hold out hope. We've found each other before." He shakes his head and moves on, before the dead can raise their voices. "It's good to hear about the others. I've found Darcy -- oh, and Ruby, I don't know how well you knew her. It seems a fair few of us have managed to wash up here."
battlebyballad: (8)

[personal profile] battlebyballad 2024-04-02 12:19 pm (UTC)(link)
Music smiles a particularly joyful smile, tongue poking out from between her teeth. Oh how she loves to hear that.

"I would visit every tree from here to the sea for dinner with a mage half as handsome as you. Assuming that was an invitation, of course."
theydrewfirstblood: (eye candy{ thoughtful)

[personal profile] theydrewfirstblood 2024-04-02 04:07 pm (UTC)(link)
Hearing her in his head—feeling and perceiving every word—for a second, John can’t breathe. For a second, he wishes…

His breath catches hard on the lump in his throat as he lifts his hands and bows his head to press his lips to Co’s fluffy little body. He’s come to find comfort there, trying to lose himself in the warm, soft fragility of her tiny being. She lets him sort of cuddle her that way, and like she does now, turns to peck at his face just enough to feel it without leaving a mark. It keeps him in the moment—reminds him he’s not alone.

That’s not always a good thing—right now, it is.

Several moments pass before he can lift his head, and still his eyes are too bright when he does—remembering the chopper leaving him behind, remembering the pain, remembering his relief when Co started shooting…remembering her voice as she died.

“Not long ago, an idiot made a wish to be saved that was granted.” He replies hoarsely. “A girl saved him, and now is dead. She will always be dead. And the idiot lives…I won’t claim to know how you feel, my idiocy has limits. But, selfishly…know that I wish you were alive. Both of you.”
be_seeing_you: (sassy smile)

[personal profile] be_seeing_you 2024-04-02 04:54 pm (UTC)(link)
"I cannot say for sure if he'll be able to return those affections, but I've seen some signs that indicate he may." He can't help a devilish grin while he says it.

"I'll keep my eyes open for your man, as well."
dynamiteabs: (Surprised)

Hot Springs...

[personal profile] dynamiteabs 2024-04-02 06:18 pm (UTC)(link)
          Seeing as it wasn't primetime and he hadn't noticed anyone on his way over, Jamison had hoped to enjoy the hot springs in peace, alone. Not that he'd gotten to do much other than patrolling the town so far, but adjusting to everything still took a mental toll. Especially since the modifications were gone from his prosthetics, meaning no speaker and no music from that speaker. With a pout, he stared at his mechanical arm. At least it was fancier now with a steampunk shell. Well, guess he'd have to make his own music...  Ya' are my fiiire, the one desiiire, believe when I say, I want it thatta' way~ ♪ 

          It was during the chorus he noticed the newcomer and all serenading ceased immediately. At his words, Junkrat gave a nod toward a nearby seat, gesturing for the guy to make himself at home.  Take a load off, mate...  Wait, he looked familiar. The floating... Oh shite. Maybe he wouldn't recognize Jamison. Or perhaps he would have forgotten about him. Yeah, old people supposedly didn't have very good memories, right?  So, uh, how long ya' been stand—er, floatin' there? 
spaghettification: (startled)

[personal profile] spaghettification 2024-04-02 06:25 pm (UTC)(link)
"Tell me why..." He can't help but respond to the music, oldies before he was even born, lips quirking slightly as he considers the man speaking. Yes, he looks familiar, but Siebren can't place from where immediately.

"Erm. Not long? The music drew me in, as much as the promise of a good long soak. Arthritis, you understand."

He lowers himself into the water like he's dunking a teabag to steep.
hate_gettin_older: (dubious)

[personal profile] hate_gettin_older 2024-04-02 06:53 pm (UTC)(link)
"Ruby, yeah -- think I met her. Definitely seen a couple others I know were on the boat." He shoves his hands in his pockets, glances around as though to see if any of them are currently in sight.

"You all right, man? I know it got ... pretty fuckin awful at the end there."
be_seeing_you: (thinks he knows better)

[personal profile] be_seeing_you 2024-04-02 06:58 pm (UTC)(link)
"Not to worry, I've had years of experience with improvising. I do already have a very good grasp of the basics. Just to be safe, I'll repurpose a set of my leather field gloves, to ensure less broken fingers while I'm learning." He really has done this before.
be_seeing_you: (smug)

good wrap you think?

[personal profile] be_seeing_you 2024-04-02 07:01 pm (UTC)(link)
He laughs and pats her on the shoulder, "Then sugar you will have. But I may tease you for it."
be_seeing_you: (conversational)

[personal profile] be_seeing_you 2024-04-02 07:02 pm (UTC)(link)
"Of course," Number 6 says, standing when Edie does. "Go see to them. I'll be just fine." 

Number 6 imagines he will have similar moments once he gets his own farm running. There's something charming to the idea. He doesn't quite think he's domesticated enough to endure uninterrupted peace without a little chaos to tide him over. But as he lingers, and finds his tea cup empty, curiosity gets the better of him. 

He turns to Luce and says in a somewhat sly tone, "Do you suppose we could go check and see if he needs help?" He doesn't necessarily wait for a reply before he sets his cup back on the table and walks swiftly to the door and out of it. The heavy footsteps do have him somewhat concerned. 
be_seeing_you: (melancholy)

[personal profile] be_seeing_you 2024-04-02 07:03 pm (UTC)(link)
"Perhaps you should test it," pause, "Although, I might suggest you do so in private first. Just to be sure you don't give anyone a sunburn."
spaghettification: (regret)

[personal profile] spaghettification 2024-04-02 07:14 pm (UTC)(link)
"Worried about me, more likely." Siebren sighs, drooping further into the water. "But we shall see what comes."